43 lines
1.8 KiB
HTML
43 lines
1.8 KiB
HTML
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<!DOCTYPE html>
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<head>
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<meta name="viewport" content="user-scalable=yes, width=device-width">
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<meta charset="UTF-8">
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<style>
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body {
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max-width: 700px;
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margin: auto;
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font-size: 18px;
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font-family: sans-serif;
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padding: 10px;
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}
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p, li {
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line-height: 1.5em;
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}
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table {
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border-collapse: collapse; /* Ensure that borders are not double */
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width: 100%; /* Optional: makes the table take up the full width */
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}
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th, td {
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border: 1px solid black; /* Adds a 1px solid black border around each cell */
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text-align: left; /* Optional: aligns text to the left */
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padding: 2px;
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}
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</style>
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<title>Quiver of the Hunt</title>
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</head>
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<body>
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<h1>Quiver of the Hunt</h1>
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<ul>
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<li><strong>Rarity:</strong> Uncommon</li>
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<li><strong>Type:</strong> Wondrous Item</li>
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<li><strong>Attunement:</strong> Yes</li>
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<li><strong>Source:</strong> Level Up A5E</li>
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</ul>
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<p>While attuned to and wearing this ornate quiver, you can draw arrows, bolts, or sling stones as part of taking the Attack action with a bow, crossbow, or sling, producing an endless supply of missiles. The ammunition disappears upon impact, hit or miss, and disappears if passed to another creature to fire.</p>
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<p>While attuned to and wearing the rare version of the <em>quiver of the hunt,</em> you can also use a bonus action to declare a target to be your quarry. You gain <em>advantage</em> on Perception checks made to detect and Survival checks made to track the target, as well as Intelligence checks to determine its weaknesses. In addition, you deal an extra 1d6 damage on weapon attacks made against the target. The target remains your quarry for 8 hours, or until you cease <em>concentration</em> (as if concentrating on a spell).</p>
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<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/level_up_a5e/quiver-of-the-hunt-a5e.md">Markdown Format</a></p>
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</body>
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</html>
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