42 lines
1.8 KiB
HTML
42 lines
1.8 KiB
HTML
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<!DOCTYPE html>
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<head>
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<meta name="viewport" content="user-scalable=yes, width=device-width">
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<meta charset="UTF-8">
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<style>
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body {
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max-width: 700px;
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margin: auto;
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font-size: 18px;
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font-family: sans-serif;
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padding: 10px;
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}
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p, li {
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line-height: 1.5em;
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}
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table {
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border-collapse: collapse; /* Ensure that borders are not double */
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width: 100%; /* Optional: makes the table take up the full width */
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}
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th, td {
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border: 1px solid black; /* Adds a 1px solid black border around each cell */
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text-align: left; /* Optional: aligns text to the left */
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padding: 2px;
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}
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</style>
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<title>Staff of Charming</title>
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</head>
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<body>
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<h1>Staff of Charming</h1>
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<ul>
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<li><strong>Rarity:</strong> rare</li>
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<li><strong>Type:</strong> Wondrous item</li>
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<li><strong>Attunement:</strong> Yes</li>
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<li><strong>Source:</strong> 5.2 SRD (D&D 2024)</li>
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</ul>
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<p>This staff has 10 charges. While holding the staff, you can use any of its properties: Cast Spell. You can expend 1 of the staff's charges to cast Charm Person, Command, or Comprehend Languages from it using your spell save DC. Reflect Enchantment.* If you succeed on a saving throw against an Enchantment spell that targets only you, you can take a Reaction to expend 1 charge from the staff and turn the spell back on its caster as if you had cast the spell. Resist Enchantment. If you fail a saving throw against an Enchantment spell that targets only you, you can turn your failed save into a successful one. You can't use this property of the staff again until the next dawn. Regaining Charges. The staff regains 1d8 + 2 expended charges daily at dawn. If you expend the last charge, roll 1d20. On a 1, the staff crumbles to dust and is destroyed.</p>
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<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/5.2_srd_(d&d_2024)/staff-of-charming.md">Markdown Format</a></p>
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</body>
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</html>
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