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<title>Staff of Healing</title>
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<h1>Staff of Healing</h1>
<ul>
<li><strong>Rarity:</strong> rare</li>
<li><strong>Type:</strong> Staff</li>
<li><strong>Attunement:</strong> No</li>
<li><strong>Source:</strong> 5.1 SRD (D&amp;D 2014)</li>
</ul>
<p>This staff has 10 charges. While holding it, you can use an action to expend 1 or more of its charges to cast one of the following spells from it, using your spell save DC and spellcasting ability modifier: <em>cure wounds</em> (1 charge per spell level, up to 4th), <em>lesser restoration</em> (2 charges), or <em>mass cure wounds</em> (5 charges).</p>
<p>The staff regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff vanishes in a flash of light, lost forever.</p>
<p><a href="../../../licensing.html">Licensing</a>  <a href="../../md/5.1_srd_(d&d_2014)/staff-of-healing.md">Markdown Format</a></p>
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