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5ead/spells/md/5.1_srd_(d&d_2014)/incendiary-cloud.md

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2025-06-07 07:58:30 -05:00
# Incendiary Cloud
- **Level**: 8 Conjuration
- **Classes**: Sorcerer, Wizard
- **Casting Time**: 1 action
- **Range**: 150 feet
- **Components**: V, S
- **Duration**: Concentration, up to 1 minute
- **Source**: 5.1 SRD (D&D 2014)
A swirling cloud of smoke shot through with white-hot embers appears in a 20-foot-radius sphere centered on a point within range. The cloud spreads around corners and is heavily obscured. It lasts for the duration or until a wind of moderate or greater speed (at least 10 miles per hour) disperses it. When the cloud appears, each creature in it must make a dexterity saving throw. A creature takes 10d8 fire damage on a failed save, or half as much damage on a successful one. A creature must also make this saving throw when it enters the spell's area for the first time on a turn or ends its turn there. The cloud moves 10 feet directly away from you in a direction that you choose at the start of each of your turns.