58 lines
2.6 KiB
HTML
58 lines
2.6 KiB
HTML
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<!DOCTYPE html>
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<head>
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<meta name="viewport" content="user-scalable=yes, width=device-width">
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<meta charset="UTF-8">
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<style>
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body {
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max-width: 700px;
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margin: auto;
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font-size: 18px;
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font-family: sans-serif;
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padding: 10px;
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}
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p, li {
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line-height: 1.5em;
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}
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ul, ol {
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padding-left: 20px;
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margin-left: 0;
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}
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li {
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margin-left: 0; /* Remove margin from li */
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}
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table {
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border-collapse: collapse;
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}
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th, td {
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border: 1px solid black;
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padding: 5px;
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text-align: left;
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}
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#monsterTable td:nth-child(4),
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#monsterTable th:nth-child(4) {
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white-space: nowrap;
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}
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</style>
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<title>Storm of Vengeance</title>
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</head>
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<body>
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<h1>Storm of Vengeance</h1>
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<ul>
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<li><strong>Level</strong>: 9 Conjuration</li>
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<li><strong>Classes</strong>: Druid</li>
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<li><strong>Casting Time</strong>: 1 action</li>
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<li><strong>Range</strong>: sight</li>
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<li><strong>Components</strong>: V, S</li>
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<li><strong>Duration</strong>: Concentration, up to 1 minute</li>
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<li><strong>Source</strong>: Level Up Advanced 5e</li>
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</ul>
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<p>You conjure a churning storm cloud that spreads to cover the target area. As it forms, lightning and thunder mix with howling winds, and each creature beneath the cloud makes a Constitution saving throw or takes 2d6 thunder damage and becomes deafened for 5 minutes.</p>
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<p>Until the spell ends, at the start of your turn the cloud produces additional effects: Round 2. Acidic rain falls throughout the area dealing 1d6 acid damage to each creature and object beneath the cloud.</p>
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<p>Round 3. Lightning bolts strike up to 6 creatures or objects of your choosing that are beneath the cloud (no more than one bolt per creature or object). A creature struck by this lightning makes a Dexterity saving throw, taking 10d6 lightning damage on a failed save, or half damage on a successful save.</p>
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<p>Round 4. Hailstones fall throughout the area dealing 2d6 bludgeoning damage to each creature beneath the cloud.</p>
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<p>Round 5<>10. Gusts and freezing rain turn the area beneath the cloud into difficult terrain that is heavily obscured. Ranged weapon attacks are impossible while a creature or its target are beneath the cloud. When a creature concentrating on a spell starts its turn beneath the cloud or enters into the area, it makes a Constitution saving throw or loses concentration. Gusts of strong winds between 20<32>50 miles per hour automatically disperse fog, mists, and similar effects (whether mundane or magical). Finally, each creature beneath the cloud takes 1d6 cold damage.</p>
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<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/level_up_advanced_5e/storm-of-vengeance-a5e.md">Markdown Format</a></p>
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</body>
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</html>
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