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2025-06-07 07:58:30 -05:00
# Npc: First Servant
*Medium* *Humanoid* *any alignment*
- **Armor Class:** 17 (Armor of Foresight)
- **Hit Points:** 162 (25d8+50)
- **Speed:** walk 30 ft.
- **Challenge Rating:** 12 (8,400 XP)
- **Source:** Tome of Beasts 3, page 407
| STR | DEX | CON | INT | WIS | CHA |
| --- | --- | --- | --- | --- | --- |
| 12 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 20 (+5) | 18 (+4) |
- **Saving Throws**: Con +6, Wis +9, Cha +8
- **Skills:** perception +5
- **Senses:** passive Perception 19
- **Languages:** any three languages
### Special Abilities
- **Armor of Foresight:** While it is wearing no armor and wielding no shield its AC includes its Dex and Wis modifiers (included above).
- **Divine Weapons:** Its weapon attacks are magical. When it hits with any weapon deals extra 3d8 necrotic or radiant (included below) servant's choice.
### Actions
- **Multiattack:** Uses its Awe-Inspiring Presence. Then 3 Divine Bursts or 1 Blinding Rod and 2 Divine Bursts. It can replace one attack with Spellcasting.
- **Blinding Rod:** Melee Weapon Attack: +5 to hit, 5 ft., one target, 8 (2d6+1) bludgeoning damage + 13 (3d8) necrotic or radiant (the first servant's choice) and target must make DC 17 Con save or be blinded and deafened until end of its next turn.
- **Divine Burst:** Melee or Ranged Spell Attack: +9 to hit 5 ft. or range 120' one target 23 (4d8+5) necrotic or radiant (the first servant's choice).
- **Awe-Inspiring Presence:** Each creature of servant's choice within 30' of it and aware of it: DC 17 Wis save or unable to use bonus actions or reactions until start of servant's next turn.
- **Spellcasting:** Wis (DC 17): At will: bane protection from evil and good spare the dying thaumaturgy3/day ea: cure wounds (level 5) dispel evil and good divination speak with dead1/day ea: commune (as an action) holy aura resurrection
### Bonus Actions
- **Healing Hands (Recharge 5-6):** Touches a creature within 5 ft. of it: creature regains 14 (4d6) hp.