33 lines
1.4 KiB
Markdown
33 lines
1.4 KiB
Markdown
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# Forest Drake
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*Small* *Dragon* *neutral*
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- **Armor Class:** 15 (natural armor)
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- **Hit Points:** 60 (8d6+32)
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- **Speed:** climb 50 ft. walk 30 ft.
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- **Challenge Rating:** 2 (450 XP)
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- **Source:** Creature Codex, page 130
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| STR | DEX | CON | INT | WIS | CHA |
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| --- | --- | --- | --- | --- | --- |
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| 16 (+3) | 8 (-1) | 19 (+4) | 12 (+1) | 15 (+2) | 12 (+1) |
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- **Skills:** athletics +5, nature +3
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- **Damage Immunities:** fire
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- **Condition Immunities:** paralyzed, unconscious
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- **Senses:** darkvision 60 ft., passive Perception 12
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- **Languages:** Draconic, Druidic, Sylvan
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### Special Abilities
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- **Mighty Leap:** The drake's long jump is up to 30 feet and its high jump is up to 15 feet with or without a running start. Additionally, if it ends its jump within 5 feet of a creature, the first attack roll it makes against that creature before the end of its turn has advantage.
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### Actions
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- **Multiattack:** The forest drake makes one bite attack and one claw attack.
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- **Bite:** Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage plus 3 (1d6) fire damage.
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- **Claw:** Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.
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- **Fire Breath (Recharge 5-6):** The drake exhales fire in a 15-foot cone. Each creature in that area must make a DC 13 Dexterity saving throw, taking 17 (5d6) fire damage on a failed save, or half as much damage on a successful one.
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