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2025-06-07 07:58:30 -05:00
# Eye of the Gods
*Small* *Celestial* *any alignment (as its creator deity)*
- **Armor Class:** 14
- **Hit Points:** 36 (8d6+8)
- **Speed:** fly 50 ft. hover True ft. walk 0 ft.
- **Challenge Rating:** 1 (200 XP)
- **Source:** Creature Codex, page 16
| STR | DEX | CON | INT | WIS | CHA |
| --- | --- | --- | --- | --- | --- |
| 8 (-1) | 18 (+4) | 12 (+1) | 13 (+1) | 20 (+5) | 16 (+3) |
- **Skills:** perception +9
- **Damage Immunities:** necrotic, poison
- **Damage Resistances:** fire, radiant; bludgeoning, piercing, and slashing from nonmagical attacks
- **Condition Immunities:** charmed, exhaustion, poisoned
- **Senses:** truesight 120 ft., passive Perception 19
- **Languages:** all, telepathy 60 ft.
### Special Abilities
- **Blazing Nimbus:** A hostile creature that touches the eye of the gods or hits it with a melee attack while within 5 feet of it takes 3 (1d6) radiant (good or neutral eyes) or necrotic (evil eyes) damage.
- **Corona of Truth:** Allies within 10 feet of the eye of the gods have truesight of 20 feet.
- **Divine Conduit:** The deity that created the eye of the gods can see everything the eye sees and can instantly recall the eye to its side at any time.
- **Ethereal Jaunt:** As a bonus action, the eye of the gods can magically shift from the Material Plane to the Ethereal Plane, or vice versa.
### Actions
- **Slam:** Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) radiant (good or neutral eyes) or necrotic (evil eyes) damage.
- **Divine Inspiration (Recharge 5-6):** The eye of the gods inspires all allies within 10 feet. For 1 minute, all inspired creatures have advantage on saving throws against being frightened.