33 lines
1.4 KiB
Markdown
33 lines
1.4 KiB
Markdown
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# Bolt-Thrower
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*Small* *Construct*
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- **Armor Class:** 14
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- **Hit Points:** 44 (8d6+16)
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- **Speed:** walk 15 ft. climb 15 ft.
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- **Challenge Rating:** 2 (450 XP)
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- **Source:** A5e Monstrous Menagerie, page 52
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| STR | DEX | CON | INT | WIS | CHA |
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| --- | --- | --- | --- | --- | --- |
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| 6 (-2) | 16 (+3) | 14 (+2) | 1 (-5) | 6 (-2) | 1 (-5) |
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- **Skills:** perception +0
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- **Damage Immunities:** poison, psychic
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- **Condition Immunities:** blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned
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- **Senses:** blindsight 120 ft. (blind beyond that range), passive Perception 14
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- **Languages:**
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### Special Abilities
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- **Clockwork Sights:** The bolt-thrower does not have disadvantage on attack rolls when making ranged attacks within 5 feet of a hostile creature.
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- **Rooted:** The bolt-thrower can use a bonus action to anchor itself to or detach itself from a surface. While anchored, the bolt-throwers Speed is 0, and a DC 20 Strength check is required to detach it. A bolt-thrower cannot use its heavy crossbow unless it is anchored.
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### Actions
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- **Multiattack:** The bolt-thrower attacks once with each of its crossbows.
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- **Light Crossbow:** Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 7 (1d8 + 3) piercing damage.
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- **Heavy Crossbow:** Ranged Weapon Attack: +5 to hit, range 100/400 ft., one target. Hit: 8 (1d10 + 3) piercing damage.
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