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2025-06-07 07:58:30 -05:00
# Thug
*Medium* *Humanoid* *any non-good alignment*
- **Armor Class:** 11 (leather armor)
- **Hit Points:** 32 (5d8+10)
- **Speed:** walk 30 ft.
- **Challenge Rating:** 1/2 (100 XP)
- **Source:** 5.1 SRD (2015 MM), page 402
| STR | DEX | CON | INT | WIS | CHA |
| --- | --- | --- | --- | --- | --- |
| 15 (+2) | 11 (+0) | 14 (+2) | 10 (+0) | 10 (+0) | 11 (+0) |
- **Skills:** intimidation +2
- **Senses:** passive Perception 10
- **Languages:** any one language (usually Common)
### Special Abilities
- **Pack Tactics:** The thug has advantage on an attack roll against a creature if at least one of the thug's allies is within 5 ft. of the creature and the ally isn't incapacitated.
### Actions
- **Multiattack:** The thug makes two melee attacks.
- **Mace:** Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) bludgeoning damage.
- **Heavy Crossbow:** Ranged Weapon Attack: +2 to hit, range 100/400 ft., one target. Hit: 5 (1d10) piercing damage.