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2025-06-07 07:58:30 -05:00
# Earth Elemental
*Large* *Elemental* *neutral*
- **Armor Class:** 17 (natural armor)
- **Hit Points:** 126 (12d10+60)
- **Speed:** walk 30 ft. burrow 30 ft.
- **Challenge Rating:** 5 (1,800 XP)
- **Source:** 5.1 SRD (2015 MM), page 306
| STR | DEX | CON | INT | WIS | CHA |
| --- | --- | --- | --- | --- | --- |
| 20 (+5) | 8 (-1) | 20 (+5) | 5 (-3) | 10 (+0) | 5 (-3) |
- **Skills:**
- **Damage Vulnerabilities:** thunder
- **Damage Immunities:** poison
- **Damage Resistances:** bludgeoning, piercing, and slashing from nonmagical attacks
- **Condition Immunities:** exhaustion, paralyzed, petrified, poisoned, unconscious
- **Senses:** darkvision 60 ft., tremorsense 60 ft., passive Perception 10
- **Languages:** Terran
### Special Abilities
- **Earth Glide:** The elemental can burrow through nonmagical, unworked earth and stone. While doing so, the elemental doesn't disturb the material it moves through.
- **Siege Monster:** The elemental deals double damage to objects and structures.
### Actions
- **Multiattack:** The elemental makes two slam attacks.
- **Slam:** Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage.