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<title>Swarm, Vampire Blossom</title>
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<h1>Swarm, Vampire Blossom</h1>
<p><em>Large</em> <em>Plant</em> <em>unaligned</em></p>
<ul>
<li><strong>Armor Class:</strong> 14</li>
<li><strong>Hit Points:</strong> 82 (11d10+22)</li>
<li><strong>Speed:</strong> walk 20 ft. fly 10 ft.</li>
<li><strong>Challenge Rating:</strong> 3 (700 XP)</li>
<li><strong>Source:</strong> Tome of Beasts 3, page 364</li>
</ul>
<table>
<thead>
<tr>
<th>STR</th>
<th>DEX</th>
<th>CON</th>
<th>INT</th>
<th>WIS</th>
<th>CHA</th>
</tr>
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<tr>
<td>3 (-4)</td>
<td>19 (+4)</td>
<td>14 (+2)</td>
<td>3 (-4)</td>
<td>14 (+2)</td>
<td>13 (+1)</td>
</tr>
</tbody>
</table>
<ul>
<li><strong>Saving Throws</strong>: Cha +3</li>
<li><strong>Skills:</strong> perception +2</li>
<li><strong>Damage Immunities:</strong> psychic</li>
<li><strong>Damage Resistances:</strong> bludgeoning, piercing, slashing</li>
<li><strong>Condition Immunities:</strong> charmed, frightened, grappled, paralyzed, petrified, prone, restrained, stunned</li>
<li><strong>Senses:</strong> passive Perception 12</li>
<li><strong>Languages:</strong></li>
</ul>
<h3>Special Abilities</h3>
<ul>
<li><strong>Blood Frenzy:</strong> Has advantage on melee attack rolls vs. any creature that doesn't have all its hp.</li>
<li><strong>Blood Sense:</strong> Can pinpoint by scent location of creatures that aren't constructs or undead within 30' of it. Swarm is otherwise blind.</li>
<li><strong>False Appearance:</strong> While motionless indistinguishable from carpet of flower petals.</li>
<li><strong>Swarm:</strong> Can occupy another creature's space and vice versa and swarm can move through any opening large enough for a Tiny plant. Swarm can't regain hp or gain temp hp.</li>
</ul>
<h3>Actions</h3>
<ul>
<li><strong>Petal Slashes:</strong> Melee Weapon Attack: +6 to hit, 0 ft., one creature, in the swarm's space. 18 (4d8) slashing damage or 9 (2d8) slashing damage if the swarm has half its hp or fewer. Target must make a DC 13 Con save reducing its hp max by an amount equal to damage taken on a failed save or by half as much if made. This reduction lasts until creature finishes a long rest. Target dies if this reduces its hp max to 0.</li>
</ul>
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