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<title>Ratatosk</title>
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<h1>Ratatosk</h1>
<p><em>Tiny</em> <em>Celestial</em> <em>Chaotic Neutral</em></p>
<ul>
<li><strong>Armor Class:</strong> 14</li>
<li><strong>Hit Points:</strong> 42 (12d4 + 12)</li>
<li><strong>Speed:</strong> walk 20 ft.</li>
<li><strong>Challenge Rating:</strong> 4 (1,100 XP)</li>
<li><strong>Source:</strong> Tome of Beasts 2023, page 301</li>
</ul>
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<thead>
<tr>
<th>STR</th>
<th>DEX</th>
<th>CON</th>
<th>INT</th>
<th>WIS</th>
<th>CHA</th>
</tr>
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<tr>
<td>4 (-3)</td>
<td>18 (+4)</td>
<td>12 (+1)</td>
<td>17 (+3)</td>
<td>10 (+0)</td>
<td>18 (+4)</td>
</tr>
</tbody>
</table>
<ul>
<li><strong>Saving Throws</strong>: Wis +2, Cha +6</li>
<li><strong>Skills:</strong> Deception +6, Persuasion +6, Stealth +6</li>
<li><strong>Damage Vulnerabilities:</strong> False</li>
<li><strong>Damage Immunities:</strong> False</li>
<li><strong>Damage Resistances:</strong> bludgeoning, piercing, and slashing from nonmagical attacks</li>
<li><strong>Condition Immunities:</strong> False</li>
<li><strong>Senses:</strong> darkvision 60 ft., passive Perception 10</li>
<li><strong>Languages:</strong> Celestial, Common, telepathy 100 ft.</li>
</ul>
<h3>Special Abilities</h3>
<ul>
<li><strong>Magic Resistance:</strong> The ratatosk has advantage on saving throws against spells and other magical effects.</li>
</ul>
<h3>Actions</h3>
<ul>
<li><strong>Multiattack:</strong> The ratatosk makes two Gore or Annoying Chitter attacks. It can replace one attack with a use of Divisive Chatter, if available.</li>
<li><strong>Gore:</strong> Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 4) piercing damage plus 7 (2d6) psychic damage.</li>
<li><strong>Annoying Chitter:</strong> Ranged Spell Attack: +6 to hit, range 60 ft., one target. Hit: 14 (3d6 + 4) psychic damage.</li>
<li><strong>Divisive Chatter (Recharge 5-6):</strong> The ratatosk causes division and strife in up to four creatures it can see within 30 feet of it. Each target must succeed on a DC 14 Charisma saving throw or be irritated for 1 minute. While irritated, a creature must spend its action on each of its turns arguing with, complaining about, or otherwise expressing unhappiness toward one of its allies over a trivial matter. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.</li>
<li><strong>Spellcasting:</strong> The ratatosk casts one of the following spells, requiring no material or somatic components and using Charisma as the spellcasting ability (save DC 14):<br>At will: animal messenger, message<br>3/day each: sending, suggestion<br>1/day: commune (as an action)</li>
</ul>
<h3>Bonus Actions</h3>
<ul>
<li><strong>Skitter:</strong> The ratatosk takes the Dash, Disengage, or Hide action.</li>
</ul>
<h3>Reactions</h3>
<ul>
<li><strong>Desperate Lies:</strong> When a creature the ratatosk can see targets it with an attack, the ratatosk tells a lie while pointing to another creature within 5 feet of it. The attacker must succeed on a DC 14 Wisdom saving throw or believe the lie and attack the other creature instead.</li>
</ul>
<p><a href="../../../licensing.html">Licensing</a>  <a href="../../md/tome_of_beasts_2023/ratatosk-tob1-2023.md">Markdown Format</a></p>
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