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<title>Naina</title>
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<h1>Naina</h1>
<p><em>Large</em> <em>Dragon</em> <em>Lawful Evil</em></p>
<ul>
<li><strong>Armor Class:</strong> 17 (natural armor)</li>
<li><strong>Hit Points:</strong> 231 (22d10 + 110)</li>
<li><strong>Speed:</strong> walk 120 ft. fly 40 ft.</li>
<li><strong>Challenge Rating:</strong> 11 (7,200 XP)</li>
<li><strong>Source:</strong> Tome of Beasts 2023, page 282</li>
</ul>
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<th>STR</th>
<th>DEX</th>
<th>CON</th>
<th>INT</th>
<th>WIS</th>
<th>CHA</th>
</tr>
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<td>20 (+5)</td>
<td>16 (+3)</td>
<td>21 (+5)</td>
<td>15 (+2)</td>
<td>18 (+4)</td>
<td>18 (+4)</td>
</tr>
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</table>
<ul>
<li><strong>Saving Throws</strong>: Dex +7, Con +9, Wis +8, Cha +8</li>
<li><strong>Skills:</strong> Deception +8, Insight +8, Perception +8, Persuasion +8</li>
<li><strong>Damage Vulnerabilities:</strong> False</li>
<li><strong>Damage Immunities:</strong> poison</li>
<li><strong>Damage Resistances:</strong> bludgeoning, piercing, and slashing from nonmagical attacks</li>
<li><strong>Condition Immunities:</strong> paralyzed, poisoned, unconscious</li>
<li><strong>Senses:</strong> darkvision 60 ft., passive Perception 18</li>
<li><strong>Languages:</strong> Common, Draconic, Sylvan</li>
</ul>
<h3>Special Abilities</h3>
<ul>
<li><strong>Sense Magic:</strong> The naina senses magic within 120 feet of her at will. This trait otherwise works like the detect magic spell but isn't itself magical.</li>
</ul>
<h3>Actions</h3>
<ul>
<li><strong>Multiattack:</strong> The naina makes one Bite attack and two Claw attacks, or she makes three Slam attacks.</li>
<li><strong>Bite (True Form Only):</strong> Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 24 (3d12 + 5) piercing damage.</li>
<li><strong>Claw (True Form Only):</strong> Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 24 (3d12 + 5) slashing damage.</li>
<li><strong>Slam (Humanoid Form Only):</strong> Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 23 (4d8 + 5) bludgeoning damage.</li>
<li><strong>Breath Weapons (Recharge 5-6, True Form Only):</strong> The naina uses one of the following breath weapons:</li>
<li><strong>Poison Breath:</strong> The naina exhales poison breath in a 60-foot cone. Each creature in the area must make a DC 17 Constitution saving throw. On a failure, a creature takes 40 (9d8) poison damage and is poisoned for 1 minute. On a success, a creature takes half the damage and isn't poisoned. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.</li>
<li><strong>Paralysis Breath:</strong> The naina exhales paralyzing breath in a 30-foot cone. Each creature in that area must succeed on a DC 17 Constitution saving throw or be paralyzed for 1 minute. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.</li>
<li><strong>Sleep Breath:</strong> The naina exhales sleep gas around it. Each creature within 20 feet of the naina must succeed on a DC 17 Constitution saving throw or fall unconscious for 10 minutes. This effect ends for a creature if the creature takes damage or another creature uses an action to wake it.</li>
<li><strong>Spellcasting:</strong> The naina casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 16):<br>At will: charm person, dancing lights, silent image<br>3/day each: dispel magic, hypnotic pattern, invisibility<br>1/day each: dimension door, dominate person</li>
</ul>
<h3>Bonus Actions</h3>
<ul>
<li><strong>Change Shape:</strong> The naina transforms into a Medium Humanoid or back into her true form, which is a Dragon. Her statistics, other than her size, are the same in each form. Any equipment she is wearing or carrying isn't transformed. It reverts to its true from if she dies.</li>
</ul>
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