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<title>Gerridae</title>
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<h1>Gerridae</h1>
<p><em>Large</em> <em>Fey</em> <em>Unaligned</em></p>
<ul>
<li><strong>Armor Class:</strong> 14 (natural armor)</li>
<li><strong>Hit Points:</strong> 76 (9d10 + 27)</li>
<li><strong>Speed:</strong> walk 20 ft.</li>
<li><strong>Challenge Rating:</strong> 1 (200 XP)</li>
<li><strong>Source:</strong> Tome of Beasts 2023, page 198</li>
</ul>
<table>
<thead>
<tr>
<th>STR</th>
<th>DEX</th>
<th>CON</th>
<th>INT</th>
<th>WIS</th>
<th>CHA</th>
</tr>
</thead>
<tbody>
<tr>
<td>16 (+3)</td>
<td>15 (+2)</td>
<td>17 (+3)</td>
<td>2 (-4)</td>
<td>13 (+1)</td>
<td>7 (-2)</td>
</tr>
</tbody>
</table>
<ul>
<li><strong>Skills:</strong> </li>
<li><strong>Damage Vulnerabilities:</strong> False</li>
<li><strong>Damage Immunities:</strong> False</li>
<li><strong>Damage Resistances:</strong> False</li>
<li><strong>Condition Immunities:</strong> False</li>
<li><strong>Senses:</strong> darkvision 60 ft., passive Perception 11</li>
<li><strong>Languages:</strong></li>
</ul>
<h3>Special Abilities</h3>
<ul>
<li><strong>Bred to the Saddle:</strong> The gerridae can't be charmed or frightened while it has a rider.</li>
<li><strong>Water Bound:</strong> For every hour the gerridae spends on dry land, its hp maximum is reduced by 2 (1d4).</li>
<li><strong>Water Walker:</strong> The gerridae can move across the surface of water as if it were harmless, solid ground. This trait works like the water walk spell.</li>
</ul>
<h3>Actions</h3>
<ul>
<li><strong>Multiattack:</strong> The gerridae makes one Bite attack and one Claw attack.</li>
<li><strong>Bite:</strong> Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.</li>
<li><strong>Claw:</strong> Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) slashing damage.</li>
</ul>
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