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<title>Web Zombie</title>
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<h1>Web Zombie</h1>
<p><em>Medium</em> <em>Undead</em> <em>neutral evil</em></p>
<ul>
<li><strong>Armor Class:</strong> 8</li>
<li><strong>Hit Points:</strong> 22 (3d8+9)</li>
<li><strong>Speed:</strong> climb 30 ft. walk 20 ft.</li>
<li><strong>Challenge Rating:</strong> 1 (200 XP)</li>
<li><strong>Source:</strong> Tome of Beasts 2, page 209</li>
</ul>
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<thead>
<tr>
<th>STR</th>
<th>DEX</th>
<th>CON</th>
<th>INT</th>
<th>WIS</th>
<th>CHA</th>
</tr>
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<td>13 (+1)</td>
<td>6 (-2)</td>
<td>16 (+3)</td>
<td>3 (-4)</td>
<td>6 (-2)</td>
<td>5 (-3)</td>
</tr>
</tbody>
</table>
<ul>
<li><strong>Saving Throws</strong>: Wis +0</li>
<li><strong>Skills:</strong> </li>
<li><strong>Damage Immunities:</strong> poison</li>
<li><strong>Condition Immunities:</strong> poisoned</li>
<li><strong>Senses:</strong> darkvision 60 ft., passive Perception 8</li>
<li><strong>Languages:</strong> understands the languages it knew in life but cant speak</li>
</ul>
<h3>Special Abilities</h3>
<ul>
<li><strong>Necrotic Weapons:</strong> When the web zombie hits a creature with a melee attack, the attack deals an extra 1d6 necrotic damage.</li>
<li><strong>Spider Climb:</strong> The web zombie can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.</li>
<li><strong>Web Walker:</strong> The web zombie ignores movement restrictions caused by webbing.</li>
<li><strong>Undead Fortitude:</strong> If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.</li>
</ul>
<h3>Actions</h3>
<ul>
<li><strong>Multiattack:</strong> The web zombie makes two slam attacks. If both attacks hit a Medium or smaller target, the target is restrained by webbing. As an action, the restrained target can make a DC 11 Strength check, bursting the webbing on a success. The webbing can also be attacked and destroyed (AC 10; hp 5; vulnerability to fire damage; immunity to bludgeoning, necrotic, poison, and psychic damage).</li>
<li><strong>Slam:</strong> Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.</li>
</ul>
<p><a href="../../../licensing.html">Licensing</a>  <a href="../../md/tome_of_beasts_2/web-zombie.md">Markdown Format</a></p>
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