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<title>Phase Giant</title>
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<h1>Phase Giant</h1>
<p><em>Huge</em> <em>Giant</em> <em>neutral</em></p>
<ul>
<li><strong>Armor Class:</strong> 15 (natural armor)</li>
<li><strong>Hit Points:</strong> 136 (13d12+52)</li>
<li><strong>Speed:</strong> climb 20 ft. walk 40 ft.</li>
<li><strong>Challenge Rating:</strong> 5 (1,800 XP)</li>
<li><strong>Source:</strong> Tome of Beasts 2, page 172</li>
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<th>STR</th>
<th>DEX</th>
<th>CON</th>
<th>INT</th>
<th>WIS</th>
<th>CHA</th>
</tr>
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<td>21 (+5)</td>
<td>11 (+0)</td>
<td>18 (+4)</td>
<td>8 (-1)</td>
<td>15 (+2)</td>
<td>8 (-1)</td>
</tr>
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</table>
<ul>
<li><strong>Skills:</strong> </li>
<li><strong>Senses:</strong> darkvision 60 ft., passive Perception 12</li>
<li><strong>Languages:</strong> Giant, Undercommon</li>
</ul>
<h3>Special Abilities</h3>
<ul>
<li><strong>Ethereal Jaunt:</strong> As a bonus action, the phase giant can magically shift from the Material Plane to the Ethereal Plane, or vice versa. Any equipment it is wearing or carrying shifts with it. A creature grappled by the phase giant doesn't shift with it, and the grapple ends if the phase giant shifts while grappling a creature.</li>
</ul>
<h3>Actions</h3>
<ul>
<li><strong>Multiattack:</strong> The giant makes two attacks with its spiked fists. If both attacks hit a Large or smaller target, the target must succeed on a DC 15 Strength saving throw or take 7 (2d6) piercing damage as the giant impales the target on its body spikes.</li>
<li><strong>Spiked Fist:</strong> Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 14 (2d8 + 5) piercing damage. If the target is a Large or smaller creature, it is grappled (escape DC 16). The phase giant has two fists, each of which can grapple only one target.</li>
<li><strong>Rock:</strong> Ranged Weapon Attack: +8 to hit, range 60/240 ft., one target. Hit: 21 (3d10 + 5) bludgeoning damage. If the target is a creature, it must succeed on a DC 15 Strength saving throw or be knocked prone.</li>
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