90 lines
3.5 KiB
HTML
90 lines
3.5 KiB
HTML
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<!DOCTYPE html>
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<head>
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<meta name="viewport" content="user-scalable=yes, width=device-width">
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<meta charset="UTF-8">
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<style>
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body {
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max-width: 700px;
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margin: auto;
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font-size: 18px;
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font-family: sans-serif;
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padding: 10px;
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}
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p, li {
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line-height: 1.5em;
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}
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ul, ol {
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padding-left: 20px;
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margin-left: 0;
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}
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li {
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margin-left: 0; /* Remove margin from li */
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}
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table {
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border-collapse: collapse;
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}
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th, td {
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border: 1px solid black;
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padding: 5px;
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text-align: left;
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}
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</style>
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<title>Faceless Wanderer</title>
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</head>
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<body>
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<h1>Faceless Wanderer</h1>
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<p><em>Medium</em> <em>Aberration</em> <em>neutral evil</em></p>
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<ul>
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<li><strong>Armor Class:</strong> 13</li>
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<li><strong>Hit Points:</strong> 58 (9d8+18)</li>
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<li><strong>Speed:</strong> fly 30 ft. walk 0 ft. hover True ft.</li>
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<li><strong>Challenge Rating:</strong> 4 (1,100 XP)</li>
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<li><strong>Source:</strong> Tome of Beasts 2, page 139</li>
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</ul>
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<table>
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<thead>
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<tr>
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<th>STR</th>
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<th>DEX</th>
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<th>CON</th>
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<th>INT</th>
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<th>WIS</th>
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<th>CHA</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td>12 (+1)</td>
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<td>17 (+3)</td>
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<td>14 (+2)</td>
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<td>16 (+3)</td>
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<td>12 (+1)</td>
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<td>10 (+0)</td>
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</tr>
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</tbody>
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</table>
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<ul>
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<li><strong>Saving Throws</strong>: Wis +3</li>
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<li><strong>Skills:</strong> </li>
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<li><strong>Damage Immunities:</strong> poison, psychic</li>
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<li><strong>Damage Resistances:</strong> cold</li>
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<li><strong>Condition Immunities:</strong> blinded, exhaustion, poisoned, prone</li>
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<li><strong>Senses:</strong> blindsight 60 ft., passive Perception 12</li>
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<li><strong>Languages:</strong> all, telepathy 60 ft.</li>
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</ul>
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<h3>Special Abilities</h3>
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<ul>
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<li><strong>Memory Loss:</strong> A creature that sees or interacts with a faceless wanderer must make a DC 11 Wisdom saving throw 1 minute after the faceless wanderer leaves. On a failure, the details of the faceless wanderer and the events surrounding its appearance rapidly fade away from the creature's mind, including the presence of the faceless wanderer.</li>
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<li><strong>Regeneration:</strong> The faceless wanderer regains 5 hp at the start of its turn. If a creature hasn't failed the saving throw of the faceless wanderer's Memory Drain within the last 1 minute, this trait doesn't function until a creature fails it. If a faceless wanderer is reduced to 0 hp while it is still capable of regenerating, its body dissipates into vapor and reforms 1d10 days later somewhere in the Void. Otherwise, it is permanently destroyed.</li>
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</ul>
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<h3>Actions</h3>
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<ul>
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<li><strong>Multiattack:</strong> The faceless wanderer makes two attacks, but it can use its Memory Drain only once.</li>
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<li><strong>Claws:</strong> Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage plus 7 (2d6) psychic damage.</li>
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<li><strong>Memory Drain:</strong> The faceless wanderer drains memories from an adult creature within 30 feet of it. The target must make a DC 13 Intelligence saving throw. On a failure, the target takes 14 (4d6) psychic damage and its Intelligence score is reduced by 1d4. The target dies if this reduces its Intelligence to 0. A humanoid slain in this way rises 1d4 hours later as a new faceless wanderer. Otherwise, the reduction lasts until the target finishes a short or long rest. On a success, the target takes half the damage and its Intelligence score isn't reduced.</li>
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</ul>
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<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/tome_of_beasts_2/faceless-wanderer.md">Markdown Format</a></p>
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</body>
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</html>
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