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<title>Cryoceros</title>
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<h1>Cryoceros</h1>
<p><em>Large</em> <em>Monstrosity</em> <em>unaligned</em></p>
<ul>
<li><strong>Armor Class:</strong> 15 (natural armor)</li>
<li><strong>Hit Points:</strong> 133 (14d10+56)</li>
<li><strong>Speed:</strong> walk 40 ft.</li>
<li><strong>Challenge Rating:</strong> 6 (2,300 XP)</li>
<li><strong>Source:</strong> Tome of Beasts 2, page 76</li>
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<th>STR</th>
<th>DEX</th>
<th>CON</th>
<th>INT</th>
<th>WIS</th>
<th>CHA</th>
</tr>
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<td>19 (+4)</td>
<td>11 (+0)</td>
<td>18 (+4)</td>
<td>3 (-4)</td>
<td>13 (+1)</td>
<td>8 (-1)</td>
</tr>
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</table>
<ul>
<li><strong>Skills:</strong> athletics +7</li>
<li><strong>Damage Resistances:</strong> bludgeoning, cold</li>
<li><strong>Senses:</strong> passive Perception 11</li>
<li><strong>Languages:</strong></li>
</ul>
<h3>Special Abilities</h3>
<ul>
<li><strong>Snow Camouflage:</strong> The cryoceros has advantage on Dexterity (Stealth) checks made to hide in snowy terrain.</li>
<li><strong>Trampling Charge:</strong> If the cryoceros moves at least 20 feet straight toward a target and then hits it with its gore attack on the same turn, the target must succeed on a DC 15 Strength saving throw or be knocked prone. If the target is prone, the cryoceros can make one stomp attack against it as a bonus action.</li>
</ul>
<h3>Actions</h3>
<ul>
<li><strong>Gore:</strong> Melee Weapon Attack: +7 to hit, reach 10 ft., one creature. Hit: 13 (2d8 + 4) piercing damage plus 9 (2d8) cold damage.</li>
<li><strong>Stomp:</strong> Melee Weapon Attack: +7 to hit, reach 5 ft., one prone creature. Hit: 20 (3d10 + 4) bludgeoning damage.</li>
<li><strong>Shards of Ice (Recharge 4-6):</strong> The cryoceros exhales razor-sharp ice in a 15-foot cone. Each creature in that area must make a DC 15 Dexterity saving throw, taking 10 (3d6) cold damage and 10 (3d6) piercing damage on a failed save, or half as much on a successful one.</li>
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