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<title>Cave Drake</title>
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<h1>Cave Drake</h1>
<p><em>Large</em> <em>Dragon</em> <em>neutral</em></p>
<ul>
<li><strong>Armor Class:</strong> 13 (natural armor)</li>
<li><strong>Hit Points:</strong> 95 (10d10+40)</li>
<li><strong>Speed:</strong> climb 30 ft. walk 30 ft.</li>
<li><strong>Challenge Rating:</strong> 3 (700 XP)</li>
<li><strong>Source:</strong> Tome of Beasts 2, page 55</li>
</ul>
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<tr>
<th>STR</th>
<th>DEX</th>
<th>CON</th>
<th>INT</th>
<th>WIS</th>
<th>CHA</th>
</tr>
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<td>17 (+3)</td>
<td>14 (+2)</td>
<td>18 (+4)</td>
<td>6 (-2)</td>
<td>13 (+1)</td>
<td>11 (+0)</td>
</tr>
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</table>
<ul>
<li><strong>Skills:</strong> perception +3, stealth +4, survival +3</li>
<li><strong>Damage Immunities:</strong> poison</li>
<li><strong>Condition Immunities:</strong> poisoned</li>
<li><strong>Senses:</strong> darkvision 90 ft., passive Perception 13</li>
<li><strong>Languages:</strong> Draconic</li>
</ul>
<h3>Special Abilities</h3>
<ul>
<li><strong>Ambusher:</strong> In the first round of combat, the cave drake has advantage on attack rolls against any creature it has surprised.</li>
<li><strong>Keen Smell:</strong> The cave drake has advantage on Wisdom (Perception) checks that rely on smell.</li>
<li><strong>Spider Climb:</strong> The cave drake can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.</li>
<li><strong>Stone Camouflage:</strong> The cave drake has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.</li>
</ul>
<h3>Actions</h3>
<ul>
<li><strong>Multiattack:</strong> The cave drake makes three attacks: one with its bite and two with its claws.</li>
<li><strong>Bite:</strong> Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage.</li>
<li><strong>Claw:</strong> Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.</li>
<li><strong>Blinding Spit (Recharge 5-6):</strong> Ranged Weapon Attack: +4 to hit, range 30 ft., one target. Hit: The target is poisoned for 1 minute and must succeed on a DC 13 Constitution saving throw or be blinded while poisoned in this way.</li>
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