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<title>Shadow Goblin</title>
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<h1>Shadow Goblin</h1>
<p><em>Small</em> <em>Humanoid</em> <em>neutral evil</em></p>
<ul>
<li><strong>Armor Class:</strong> 13</li>
<li><strong>Hit Points:</strong> 13 (3d6+3)</li>
<li><strong>Speed:</strong> walk 30 ft.</li>
<li><strong>Challenge Rating:</strong> 1/2 (100 XP)</li>
<li><strong>Source:</strong> Creature Codex, page 326</li>
</ul>
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<th>STR</th>
<th>DEX</th>
<th>CON</th>
<th>INT</th>
<th>WIS</th>
<th>CHA</th>
</tr>
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<td>10 (+0)</td>
<td>16 (+3)</td>
<td>12 (+1)</td>
<td>13 (+1)</td>
<td>12 (+1)</td>
<td>8 (-1)</td>
</tr>
</tbody>
</table>
<ul>
<li><strong>Skills:</strong> stealth +5</li>
<li><strong>Senses:</strong> darkvision 60 ft., passive Perception 11</li>
<li><strong>Languages:</strong> Common, Elvish, Goblin, Umbral</li>
</ul>
<h3>Special Abilities</h3>
<ul>
<li><strong>Nimble Escape:</strong> The shadow goblin can take the Disengage or Hide action as a bonus action on each of its turns.</li>
<li><strong>Shadow Camouflage:</strong> The shadow goblin has advantage on Dexterity (Stealth) checks made to hide in dim light or darkness.</li>
<li><strong>Sunlight Sensitivity:</strong> While in sunlight, the shadow goblin has disadvantage on attack rolls and on Wisdom (Perception) checks that rely on sight.</li>
<li><strong>Traveler in Darkness:</strong> The shadow goblin has advantage on Intelligence (Arcana) checks made to know about shadow roads and shadow magic spells or items.</li>
<li><strong>Unseelie Blessing:</strong> The shadow goblin has advantage on saving throws against being charmed, and magic can't put it to sleep.</li>
</ul>
<h3>Actions</h3>
<ul>
<li><strong>Multiattack:</strong> The shadow goblin can make two attacks with its kitchen knife. The second attack has disadvantage.</li>
<li><strong>Kitchen Knife:</strong> Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage.</li>
</ul>
<h3>Reactions</h3>
<ul>
<li><strong>Vengeful Jinx:</strong> When the shadow goblin is hit by an attack from a creature it can see, it can curse the attacker. The attacker has disadvantage on attack rolls until the end of its next turn.</li>
</ul>
<p><a href="../../../licensing.html">Licensing</a>  <a href="../../md/creature_codex/shadow-goblin.md">Markdown Format</a></p>
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