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<title>Quiet Soul</title>
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<h1>Quiet Soul</h1>
<p><em>Medium</em> <em>Undead</em> <em>neutral evil</em></p>
<ul>
<li><strong>Armor Class:</strong> 15 (natural armor)</li>
<li><strong>Hit Points:</strong> 90 (20d8)</li>
<li><strong>Speed:</strong> walk 10 ft.</li>
<li><strong>Challenge Rating:</strong> 6 (2,300 XP)</li>
<li><strong>Source:</strong> Creature Codex, page 309</li>
</ul>
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<th>STR</th>
<th>DEX</th>
<th>CON</th>
<th>INT</th>
<th>WIS</th>
<th>CHA</th>
</tr>
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<td>6 (-2)</td>
<td>10 (+0)</td>
<td>10 (+0)</td>
<td>8 (-1)</td>
<td>18 (+4)</td>
<td>10 (+0)</td>
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<ul>
<li><strong>Saving Throws</strong>: Con +3, Wis +7, Cha +3</li>
<li><strong>Skills:</strong> perception +7</li>
<li><strong>Damage Immunities:</strong> cold, poison, psychic</li>
<li><strong>Condition Immunities:</strong> poisoned</li>
<li><strong>Senses:</strong> blindsight 60 ft. (blind beyond this radius), passive Perception 17</li>
<li><strong>Languages:</strong> understands the languages it knew in life but can't speak</li>
</ul>
<h3>Special Abilities</h3>
<ul>
<li><strong>False Appearance:</strong> While the quiet soul remains motionless, it is indistinguishable from an ordinary humanoid corpse.</li>
<li><strong>Melancholic Emanation:</strong> The quiet soul emits a magical aura of lethargy and despondency. Any creature that starts its turn within 30 feet of the quiet soul must succeed on a DC 15 Wisdom saving throw or fall unconscious for 1 minute. The effect ends for a creature if the creature takes damage or another creature uses an action to wake it.</li>
</ul>
<h3>Actions</h3>
<ul>
<li><strong>Psychic Lash:</strong> Ranged Spell Attack: +7 to hit, range 60 ft., one target. Hit: 21 (6d6) psychic damage. If an unconscious creature is hit by this attack, that creature must make a DC 15 Wisdom saving throw, remaining unconscious on a failed save, or waking on a successful one.</li>
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<p><a href="../../../licensing.html">Licensing</a>  <a href="../../md/creature_codex/quiet-soul.md">Markdown Format</a></p>
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