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<title>Phantom</title>
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<h1>Phantom</h1>
<p><em>Medium</em> <em>Undead</em> <em>any alignment</em></p>
<ul>
<li><strong>Armor Class:</strong> 11</li>
<li><strong>Hit Points:</strong> 22 (5d8)</li>
<li><strong>Speed:</strong> fly 40 ft. hover True ft. walk 0 ft.</li>
<li><strong>Challenge Rating:</strong> 1 (200 XP)</li>
<li><strong>Source:</strong> Creature Codex, page 296</li>
</ul>
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<thead>
<tr>
<th>STR</th>
<th>DEX</th>
<th>CON</th>
<th>INT</th>
<th>WIS</th>
<th>CHA</th>
</tr>
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<tr>
<td>7 (-2)</td>
<td>12 (+1)</td>
<td>10 (+0)</td>
<td>6 (-2)</td>
<td>12 (+1)</td>
<td>12 (+1)</td>
</tr>
</tbody>
</table>
<ul>
<li><strong>Skills:</strong> </li>
<li><strong>Damage Immunities:</strong> cold, necrotic, poison</li>
<li><strong>Damage Resistances:</strong> acid, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks</li>
<li><strong>Condition Immunities:</strong> charmed, exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained</li>
<li><strong>Senses:</strong> darkvision 60 ft., passive Perception 11</li>
<li><strong>Languages:</strong> any languages it knew in life</li>
</ul>
<h3>Special Abilities</h3>
<ul>
<li><strong>Incorporeal Movement:</strong> The phantom can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.</li>
<li><strong>Sunlight Weakness:</strong> While in sunlight, the phantom has disadvantage on attack rolls, ability checks, and saving throws.</li>
</ul>
<h3>Actions</h3>
<ul>
<li><strong>Ghostly Grasp:</strong> Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 7 (2d6) necrotic damage.</li>
<li><strong>Chilling Moan (Recharge 5-6):</strong> The phantom emits an eerie moan. Each creature within 30 feet that isn't an undead or a construct must make a DC 13 Wisdom saving throw. On a failure, the target takes 9 (2d8) cold damage and is frightened until the end of the phantom's next turn. If the target fails the saving throw by 5 or more, it is also paralyzed for the same duration. On a success, the target takes half the damage and isn't frightened.</li>
</ul>
<p><a href="../../../licensing.html">Licensing</a>  <a href="../../md/creature_codex/phantom.md">Markdown Format</a></p>
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