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<title>Manastorm Golem</title>
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<h1>Manastorm Golem</h1>
<p><em>Medium</em> <em>Construct</em> <em>unaligned</em></p>
<ul>
<li><strong>Armor Class:</strong> 14 (natural armor)</li>
<li><strong>Hit Points:</strong> 90 (12d10+24)</li>
<li><strong>Speed:</strong> fly 60 ft. walk 60 ft.</li>
<li><strong>Challenge Rating:</strong> 8 (3,900 XP)</li>
<li><strong>Source:</strong> Creature Codex, page 203</li>
</ul>
<table>
<thead>
<tr>
<th>STR</th>
<th>DEX</th>
<th>CON</th>
<th>INT</th>
<th>WIS</th>
<th>CHA</th>
</tr>
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<tr>
<td>6 (-2)</td>
<td>14 (+2)</td>
<td>14 (+2)</td>
<td>16 (+3)</td>
<td>8 (-1)</td>
<td>1 (-5)</td>
</tr>
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<ul>
<li><strong>Skills:</strong> </li>
<li><strong>Damage Immunities:</strong> acid, cold, fire, lightning, necrotic, poison, psychic, radiant, thunder</li>
<li><strong>Damage Resistances:</strong> bludgeoning, piercing, and slashing from magical weapons</li>
<li><strong>Condition Immunities:</strong> charmed, exhaustion, frightened, paralyzed, petrified, poisoned</li>
<li><strong>Senses:</strong> truesight 120 ft., passive Perception 9</li>
<li><strong>Languages:</strong> understands the languages of its creator but can't speak</li>
</ul>
<h3>Special Abilities</h3>
<ul>
<li><strong>Amorphous:</strong> The manastorm golem can move through a space as narrow as 1 inch wide without squeezing.</li>
<li><strong>Limited Mutability:</strong> Any spell or effect that would alter the golem's form only alters it for 1 round. Afterwards, the manastorm golem returns to its humanoid-shaped cloud form.</li>
<li><strong>Magic Resistance:</strong> The golem has advantage on saving throws against spells and other magical effects.</li>
<li><strong>Magic Weapons:</strong> The golem's weapon attacks are magical.</li>
<li><strong>Mystic Messages:</strong> The manastorm golem can communicate with its maker via magical whispers at a distance up to 120 feet. Only its master hears these messages and can reply. Its messages go through solid objects but rm are halted by stone, magical silence, a sheet of lead, and similar obstacles. Its voice can travel through keyholes and around corners.</li>
</ul>
<h3>Actions</h3>
<ul>
<li><strong>Multiattack:</strong> The golem makes two slam attacks. If both attacks hit a single living creature, the creature is stunned until the end of its next turn.</li>
<li><strong>Slam:</strong> Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 14 (2d10 + 3) force damage.</li>
<li><strong>Force Bolt:</strong> Ranged Spell Attack: +6 to hit, range 120/480 ft., one target. Hit: 25 (4d10 + 3) force damage.</li>
</ul>
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