Files

99 lines
4.5 KiB
HTML
Raw Permalink Normal View History

2025-06-07 07:58:30 -05:00
<!DOCTYPE html>
<head>
<meta name="viewport" content="user-scalable=yes, width=device-width">
<meta charset="UTF-8">
<style>
body {
max-width: 700px;
margin: auto;
font-size: 18px;
font-family: sans-serif;
padding: 10px;
}
p, li {
line-height: 1.5em;
}
ul, ol {
padding-left: 20px;
margin-left: 0;
}
li {
margin-left: 0; /* Remove margin from li */
}
table {
border-collapse: collapse;
}
th, td {
border: 1px solid black;
padding: 5px;
text-align: left;
}
</style>
<title>Azi Dahaka</title>
</head>
<body>
<h1>Azi Dahaka</h1>
<p><em>Huge</em> <em>Dragon</em> <em>chaotic evil</em></p>
<ul>
<li><strong>Armor Class:</strong> 15 (natural armor)</li>
<li><strong>Hit Points:</strong> 157 (15d12+60)</li>
<li><strong>Speed:</strong> fly 80 ft. walk 40 ft.</li>
<li><strong>Challenge Rating:</strong> 14 (11,500 XP)</li>
<li><strong>Source:</strong> Creature Codex, page 45</li>
</ul>
<table>
<thead>
<tr>
<th>STR</th>
<th>DEX</th>
<th>CON</th>
<th>INT</th>
<th>WIS</th>
<th>CHA</th>
</tr>
</thead>
<tbody>
<tr>
<td>21 (+5)</td>
<td>14 (+2)</td>
<td>19 (+4)</td>
<td>14 (+2)</td>
<td>13 (+1)</td>
<td>17 (+3)</td>
</tr>
</tbody>
</table>
<ul>
<li><strong>Saving Throws</strong>: Dex +7, Con +9, Wis +6, Cha +8</li>
<li><strong>Skills:</strong> perception +11, stealth +7</li>
<li><strong>Damage Immunities:</strong> lightning</li>
<li><strong>Damage Resistances:</strong> cold; bludgeoning, piercing, and slashing from nonmagical attacks not made with silver</li>
<li><strong>Senses:</strong> blindsight 60 ft., darkvision 120 ft., passive Perception 21</li>
<li><strong>Languages:</strong> Common, Draconic, Infernal</li>
</ul>
<h3>Special Abilities</h3>
<ul>
<li><strong>Legendary Resistance (3/Day):</strong> If Azi Dahaka fails a saving throw, it can choose to succeed instead.</li>
<li><strong>Magic Resistance:</strong> Azi Dahaka has advantage on saving throws against spells and other magical effects.</li>
<li><strong>Multiple Heads:</strong> Azi Dahaka's three heads grant it advantage on saving throws against being blinded, charmed, deafened, frightened, stunned, and knocked unconscious.</li>
<li><strong>Reactive Heads:</strong> Azi Dahaka gets two extra reactions that can be used only for opportunity attacks.</li>
<li><strong>Vermin Blood:</strong> A creature that hits Azi Dahaka with a melee attack while within 5 feet takes 4 (1d8) piercing damage and 4 (1d8) poison damage as the dragon's blood becomes biting and stinging vermin.</li>
</ul>
<h3>Actions</h3>
<ul>
<li><strong>Multiattack:</strong> Azi Dahaka makes three bite attacks and two claw attacks.</li>
<li><strong>Bite:</strong> Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 10 (1d10 + 5) piercing damage</li>
<li><strong>Claw:</strong> Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage.</li>
<li><strong>Storm Breath (Recharge 5-6):</strong> Azi Dahaka exhales a blast of wind and lightning in a 60-foot cone. Each creature in that area must make a DC 18 Dexterity saving throw. On a failure, a target takes 22 (4d10) bludgeoning damage and 18 (4d8) lightning damage, is pushed 25 feet away from Azi Dahaka, and is knocked prone. On a success, a target takes half the bludgeoning and lightning damage and is pushed, but isn't knocked prone. All nonmagical flames in the cone are extinguished.</li>
</ul>
<p>Azi Dahaka can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. Azi Dahaka regains spent legendary actions at the start of its turn.</p>
<h3>Legendary Actions</h3>
<ul>
<li><strong>Control Weather:</strong> Azi Dahaka can alter the weather in a 5-mile radius centered on itself. The effect is identical to the control weather spell, except the casting time and effects are immediate. Call Lightning (Cost 2 Actions). A bolt of lightning flashes down from the clouds to a point Azi Dahaka can see within 100 feet of it. Each creature within 5 feet of that point must make a DC 20 Dexterity saving throw, taking 16 (3d10) lightning damage on a failed save, or half as much damage on a successful one.</li>
<li><strong>Wing Attack (Costs 2 Actions):</strong> Azi Dahaka beats its wings. Each creature within 10 feet of the dragon must succeed on a DC 20 Dexterity saving throw or take 12 (2d6 + 5) bludgeoning damage and be knocked prone. Azi Dahaka can then fly up to half its flying speed.</li>
</ul>
<p><a href="../../../licensing.html">Licensing</a>  <a href="../../md/creature_codex/azi-dahaka.md">Markdown Format</a></p>
</body>
</html>