94 lines
3.8 KiB
HTML
94 lines
3.8 KiB
HTML
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<!DOCTYPE html>
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<head>
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<meta name="viewport" content="user-scalable=yes, width=device-width">
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<meta charset="UTF-8">
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<style>
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body {
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max-width: 700px;
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margin: auto;
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font-size: 18px;
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font-family: sans-serif;
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padding: 10px;
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}
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p, li {
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line-height: 1.5em;
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}
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ul, ol {
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padding-left: 20px;
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margin-left: 0;
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}
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li {
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margin-left: 0; /* Remove margin from li */
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}
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table {
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border-collapse: collapse;
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}
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th, td {
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border: 1px solid black;
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padding: 5px;
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text-align: left;
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}
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</style>
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<title>Mycolid Commoner</title>
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</head>
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<body>
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<h1>Mycolid Commoner</h1>
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<p><em>small</em> <em>Plant</em></p>
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<ul>
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<li><strong>Armor Class:</strong> 12</li>
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<li><strong>Hit Points:</strong> 21 </li>
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<li><strong>Speed:</strong> walk 15 ft.- <strong>Perception</strong>: 13</li>
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<li><strong>Stealth</strong>: 14</li>
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<li><strong>Challenge Rating:</strong> 1/2 (100 XP)</li>
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<li><strong>Source:</strong> Black Flag,</li>
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</ul>
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<table>
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<thead>
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<tr>
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<th>STR</th>
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<th>DEX</th>
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<th>CON</th>
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<th>INT</th>
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<th>WIS</th>
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<th>CHA</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td>+0</td>
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<td>+2</td>
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<td>+0</td>
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<td>-2</td>
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<td>+3</td>
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<td>-3</td>
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</tr>
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</tbody>
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</table>
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<ul>
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<li><strong>Damage Resistances:</strong> poison,Plant Resilience</li>
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<li><strong>Senses:</strong> keensense 120 ft. (can't sense beyond this radius)</li>
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<li><strong>Languages:</strong> understands Sylvan but can't speak,telepathy 30 ft.</li>
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</ul>
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<h3>Special Abilities</h3>
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<ul>
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<li><strong>Fungal Toxicity:</strong> A creature that hits the mycolid with a melee attack while within 5 feet of it must succeed on a DC 13 CON save or be poisoned for 1 hour. If the poison isn't neutralized before 1 hour has passed, the creature must succeed on a DC 13 CON save, taking 5 (2d4) poison damage on a failed save, or half as much damage on a successful one.</li>
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<li><strong>Mycolid Connection:</strong> The mycolid can pinpoint the location of each friendly mycolid within 120 feet of it. In addition, its telepathy range increases to 120 feet when communicating with other mycolids.</li>
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<li><strong>Plant Resilience:</strong> The mycolid is resistant to exhaustion and to the paralyzed, petrified, and unconscious conditions.</li>
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</ul>
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<h3>Actions</h3>
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<ul>
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<li><strong>Gardening Pick:</strong> <em>Melee Weapon Attack:</em> +4 to hit, reach 5 ft., one target. <em>Hit:</em> 4 (1d4+2) piercing damage plus 5 (2d4) poison damage.</li>
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<li><strong>Slowing Spores (Recharge 5-6):</strong> The mycolid ejects slowing spores from its body. Each creature that isn't a mycolid within 5 feet of the mycolid must make a DC 13 WIS save. On a failure, a creature takes 5 (2d4) poison damage and is slowed until the end of its next turn. On a success, a creature takes half the damage and isn't slowed. A slowed creature's speed is halved, and it can't take reactions.</li>
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</ul>
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<h3>Bonus Actions</h3>
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<ul>
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<li><strong>Fetid Feast:</strong> The mycolid draws sustenance from a Medium or larger pile of carrion or rotting vegetation within 5 feet of it. It regains 5 (2d4) HP. The mycolid can't use Fetid Feast on a pile of carrion or vegetation if it or another mycolid has already used Fetid Feast on that pile.</li>
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</ul>
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<h3>License</h3>
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<p>This work contains material from the Black Flag Roleplaying Reference Document v0.2, © Open Design LLC d/b/a Kobold Press. Reserved Material elements in this product include all elements designated as Reserved Material under the ORC License. This product contains no Expressly Designated Licensed Material.</p>
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<p>This work is licensed under the ORC License, located at the Library of Congress at TX 9-307-067, and available online at various locations including koboldpress.com/orclicense and others. All warranties are disclaimed as set forth therein.</p>
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<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/black_flag/mycolid_commoner_bf.md">Markdown Format</a></p>
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</body>
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</html>
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