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<title>Young Red Dragon Zombie</title>
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<h1>Young Red Dragon Zombie</h1>
<p><em>Large</em> <em>Undead</em></p>
<ul>
<li><strong>Armor Class:</strong> 16</li>
<li><strong>Hit Points:</strong> 178 (17d10+85)</li>
<li><strong>Speed:</strong> walk 30 ft. climb 30 ft. fly 70 ft.</li>
<li><strong>Challenge Rating:</strong> 11 (7,200 XP)</li>
<li><strong>Source:</strong> A5e Monstrous Menagerie, page 436</li>
</ul>
<table>
<thead>
<tr>
<th>STR</th>
<th>DEX</th>
<th>CON</th>
<th>INT</th>
<th>WIS</th>
<th>CHA</th>
</tr>
</thead>
<tbody>
<tr>
<td>22 (+6)</td>
<td>6 (-2)</td>
<td>20 (+5)</td>
<td>3 (-4)</td>
<td>8 (-1)</td>
<td>4 (-3)</td>
</tr>
</tbody>
</table>
<ul>
<li><strong>Skills:</strong> </li>
<li><strong>Damage Immunities:</strong> fire, poison</li>
<li><strong>Senses:</strong> blindsight 30 ft., darkvision 120 ft., passive Perception 9</li>
<li><strong>Languages:</strong> understands Common and Draconic but can't speak</li>
</ul>
<h3>Special Abilities</h3>
<ul>
<li><strong>Undead Fortitude (1/Day):</strong> If the zombie is reduced to 0 hit points by damage that isnt radiant or from a critical hit, its instead reduced to 1 hit point, falls prone, and is stunned until the end of its next turn, appearing to be dead.</li>
<li><strong>Undead Nature:</strong> A zombie doesnt require air, sustenance, or sleep.</li>
</ul>
<h3>Actions</h3>
<ul>
<li><strong>Multiattack:</strong> The dragon attacks once with its bite and twice with its claws.</li>
<li><strong>Bite:</strong> Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 22 (3d10 + 6) piercing damage plus 4 (1d8) fire damage.</li>
<li><strong>Claws:</strong> Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 15 (2d8 + 6) slashing damage.</li>
<li><strong>Fire Breath (Recharge 5-6):</strong> The dragon exhales a blast of fire that fills a 30-foot cone. Each creature in that area makes a DC 17 Dexterity saving throw taking 52 (15d6) fire damage on a failed save or half damage on a success. A creature that fails the saving throw also suffers 5 (1d10) ongoing fire damage. While affected by this ongoing damage it is frightened of the dragon. A creature can use an action to end the ongoing damage.</li>
</ul>
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