93 lines
3.8 KiB
HTML
93 lines
3.8 KiB
HTML
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<!DOCTYPE html>
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<head>
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<meta name="viewport" content="user-scalable=yes, width=device-width">
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<meta charset="UTF-8">
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<style>
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body {
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max-width: 700px;
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margin: auto;
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font-size: 18px;
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font-family: sans-serif;
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padding: 10px;
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}
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p, li {
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line-height: 1.5em;
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}
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ul, ol {
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padding-left: 20px;
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margin-left: 0;
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}
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li {
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margin-left: 0; /* Remove margin from li */
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}
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table {
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border-collapse: collapse;
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}
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th, td {
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border: 1px solid black;
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padding: 5px;
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text-align: left;
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}
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</style>
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<title>Marid</title>
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</head>
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<body>
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<h1>Marid</h1>
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<p><em>Large</em> <em>Elemental</em></p>
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<ul>
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<li><strong>Armor Class:</strong> 17</li>
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<li><strong>Hit Points:</strong> 172 (15d10+90)</li>
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<li><strong>Speed:</strong> walk 30 ft. fly 60 ft. swim 90 ft.</li>
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<li><strong>Challenge Rating:</strong> 11 (7,200 XP)</li>
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<li><strong>Source:</strong> A5e Monstrous Menagerie, page 224</li>
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</ul>
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<table>
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<thead>
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<tr>
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<th>STR</th>
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<th>DEX</th>
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<th>CON</th>
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<th>INT</th>
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<th>WIS</th>
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<th>CHA</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td>22 (+6)</td>
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<td>16 (+3)</td>
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<td>22 (+6)</td>
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<td>16 (+3)</td>
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<td>14 (+2)</td>
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<td>16 (+3)</td>
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</tr>
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</tbody>
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</table>
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<ul>
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<li><strong>Saving Throws</strong>: Con +10, Int +7, Wis +6, Cha +7</li>
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<li><strong>Skills:</strong> perception +6, persuasion +7</li>
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<li><strong>Damage Resistances:</strong> acid, cold, lightning</li>
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<li><strong>Senses:</strong> blindsight 30 ft., darkvision 120 ft., passive Perception 16</li>
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<li><strong>Languages:</strong> Aquan</li>
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</ul>
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<h3>Special Abilities</h3>
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<ul>
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<li><strong>Amphibious:</strong> The marid can breathe air and water.</li>
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<li><strong>Innate Spellcasting:</strong> The marids innate spellcasting ability is Charisma (spell save DC 15). It can innately cast the following spells, requiring no material components: At will: alter self (can assume Medium or Large form), create or destroy water, detect magic, purify food and drink, 3/day each: control water, creation, tongues, water breathing, water walk, 1/day each: conjure elemental (water elemental only), plane shift (to Elemental Plane of Water only)</li>
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</ul>
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<h3>Actions</h3>
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<ul>
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<li><strong>Multiattack:</strong> The marid makes two trident attacks. One of these can be replaced with a net attack.</li>
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<li><strong>Trident:</strong> Melee or Ranged Weapon Attack: +10 to hit, reach 10 ft. or range 20/60 ft., one target. Hit: 13 (2d6 + 6) piercing damage plus 5 (1d10) lightning damage. If thrown the trident returns to the marids hand.</li>
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<li><strong>Net:</strong> Ranged Weapon Attack: +10 to hit, range 5/15 ft., one target. Hit: A Large Medium or Small target is restrained until it is freed. A creature can use its action to make a DC 18 Strength check freeing itself or another creature within its reach on a success. The net is an object with AC 10 20 hit points vulnerability to slashing damage and immunity to bludgeoning poison and psychic damage.</li>
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</ul>
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<h3>Bonus Actions</h3>
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<ul>
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<li><strong>Fog Cloud (1/Day):</strong> The marid magically creates a heavily obscured area of fog (or, if underwater, inky water) in a 30-foot radius around a point it can see within 60 feet. The fog spreads around corners and can be dispersed by a moderate wind or current (at least 10 miles per hour). Otherwise, it disperses after 10 minutes. The marid can see through this fog.</li>
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<li><strong>Water Jet (While Bloodied):</strong> The marid shoots water in a 5-foot-wide, 60-foot-long jet. Each creature in the area makes a DC 18 Dexterity saving throw. On a failure, a target takes 21 (6d6) bludgeoning damage and is pushed 20 feet away from the marid, to a maximum of 60 feet away, and knocked prone. On a success, a target takes half damage.</li>
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</ul>
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<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/a5e_monstrous_menagerie/marid-a5e.md">Markdown Format</a></p>
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</body>
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</html>
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