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<title>Giant Spider</title>
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<h1>Giant Spider</h1>
<p><em>Large</em> <em>Beast</em></p>
<ul>
<li><strong>Armor Class:</strong> 14</li>
<li><strong>Hit Points:</strong> 26 (4d10+4)</li>
<li><strong>Speed:</strong> walk 30 ft. climb 30 ft.</li>
<li><strong>Challenge Rating:</strong> 1 (200 XP)</li>
<li><strong>Source:</strong> A5e Monstrous Menagerie, page 450</li>
</ul>
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<th>STR</th>
<th>DEX</th>
<th>CON</th>
<th>INT</th>
<th>WIS</th>
<th>CHA</th>
</tr>
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<td>14 (+2)</td>
<td>16 (+3)</td>
<td>12 (+1)</td>
<td>2 (-4)</td>
<td>10 (+0)</td>
<td>4 (-3)</td>
</tr>
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</table>
<ul>
<li><strong>Skills:</strong> stealth +5</li>
<li><strong>Senses:</strong> blindsight 10 ft., darkvision 60 ft., passive Perception 10</li>
<li><strong>Languages:</strong> </li>
</ul>
<h3>Special Abilities</h3>
<ul>
<li><strong>Spider Climb:</strong> The spider can climb even on difficult surfaces and upside down on ceilings.</li>
<li><strong>Web Sense:</strong> While touching a web, the spider knows the location of other creatures touching that web.</li>
<li><strong>Web Walker:</strong> The spider ignores movement restrictions imposed by webs.</li>
</ul>
<h3>Actions</h3>
<ul>
<li><strong>Bite:</strong> Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4+3) piercing damage and the target makes a DC 11 Constitution saving throw taking 9 (2d8) poison damage on a failure. If the poison damage reduces the target to 0 hit points the target is made stable but poisoned for 1 hour even if it regains hit points and it is paralyzed while poisoned in this way.</li>
</ul>
<h3>Bonus Actions</h3>
<ul>
<li><strong>Web (Recharge 5-6):</strong> Ranged Weapon Attack: +5 to hit, range 20/60 feet., one Large or smaller creature. Hit: The creature is restrained by a web. As an action, a creature can make a DC 12 Strength check, breaking the web on a success. The effect also ends if the web is destroyed. The web is an object with AC 10, 1 hit point, and immunity to all forms of damage except slashing, fire, and force.</li>
</ul>
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