13 lines
572 B
Markdown
13 lines
572 B
Markdown
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# Wand of Magic Missiles
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* **Rarity:** uncommon
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* **Type:** Wand
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* **Attunement:** No
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* **Source:** 5.1 SRD (D&D 2014)
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This wand has 7 charges. While holding it, you can use an action to expend 1 or more of its charges to cast the _magic missile_ spell from it. For 1 charge, you cast the 1st-level version of the spell. You can increase the spell slot level by one for each additional charge you expend.
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The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand's last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed.
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