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<title>Impact Club</title>
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<h1>Impact Club</h1>
<ul>
<li><strong>Rarity:</strong> uncommon</li>
<li><strong>Type:</strong> Weapon</li>
<li><strong>Attunement:</strong> Yes</li>
<li><strong>Source:</strong> Vault of Magic</li>
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<p>This magic weapon has 3 charges and regains 1d3 expended charges daily at dawn. When you hit a target on your turn, you can take a bonus action to spend 1 charge and attempt to shove the target. The club grants you a +1 bonus on your Strength (Athletics) check to shove the target. If you roll a 20 on your attack roll with the club, you have advantage on your Strength (Athletics) check to shove the target, and you can push the target up to 10 feet away.</p>
<p><a href="../../../licensing.html">Licensing</a>  <a href="../../md/vault_of_magic/impact-club.md">Markdown Format</a></p>
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