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margin: auto;
font-size: 18px;
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padding: 10px;
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</style>
<title>Relic Generator</title>
</head>
<body>
<h1>Relic Generator</h1>
<p>Relics are single-use magic items usable by any class. Any character can identify the spell on the item with ten minutes of examination. Use the price listed as a guide. The action required to use the relic is the same as the action required for the spell.</p>
<div id="controls">
<button onclick="generate()">Generate</button>
</div>
<div id="output"></div>
<script>
const dataText = `
template
{race} {condition} {item} that casts {spell}.
condition
aberrant
abyssal
acidic
ancient
astral
bladed
bloody
buried
cracked
crumbling
crystalline
cursed
cyclopean
defiled
dreamscape
earthen
eldritch
emerald
entombed
ethereal
flaming
floating
flooded
foggy
frozen
glass
glowing
glyphed
hallowed
haunted
holy
infested
lightning-touched
moontouched
musical
necrotic
obsidian
oozing
opal
poisonous
psionic
radiant
ruby
ruined
sapphire
shadowy
shadowy
spiked
startouched
stormy
temporal
titanic
twilight
unearthed
unhallowed
unholy
item
amulet
arrowhead
badge
bell
bird skull
bone
bottle
bowl
box
bracelet
brooch
buckle
candle
clock
coin
crown
crystal
cup
dagger
die
disc
doll
earring
egg
fan
feather
figurine
finger bone
flute
forked rod
game piece
gemstone
glass eye
glove
goblet
hammer
holy symbol
icon
idol
insignia
jar
jeweled egg
jewelry box
key
knife
lamp
lantern
mask
medallion
mirror
monocle
mummified finger
music box
necklace
opal
orb
pipe
pipes
portrait
pouch of dust
quill
ring
rod
scale
scrimshaw
scroll
shard
skull
snuffbox
sphere
spike
statue
statuette
stone
stone disk
string of beads
swordhilt
symbol
talon
tiara
tile
tooth
urn
vial
wand
whistle
figurine
ink pen
dreamcatcher
race
human
elven
dwarven
halfling
gnomish
dragonborn
orcish
bestial
primordial
gearforged
constructed
elemental
draconic
fiendish
giant
shadow-touched
aberrant
fungoid
goblinoid
infernal
celestial
outerplanar
faerie
monstrous
ooze-touched
undead
plant-touched
minotaur
shadowborn
serpentine
spell
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/acid-arrow.html">acid arrow</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/acid-splash.html">acid splash</a></em> (Cantrip, Common, DC 13, Mod +5, 100 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/aid.html">aid</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/alarm.html">alarm</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/alter-self.html">alter self</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/animal-friendship.html">animal friendship</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/animal-messenger.html">animal messenger</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/animal-shapes.html">animal shapes</a></em> (8th level, Very Rare, DC 17, Mod +9, 25,600 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/animate-dead.html">animate dead</a></em> (3rd level, Uncommon, DC 13, Mod +5, 800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/animate-objects.html">animate objects</a></em> (5th level, Rare, DC 15, Mod +7, 3,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/antilife-shell.html">antilife shell</a></em> (5th level, Rare, DC 15, Mod +7, 3,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/antimagic-field.html">antimagic field</a></em> (8th level, Very Rare, DC 17, Mod +9, 25,600 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/antipathysympathy.html">antipathy/sympathy</a></em> (8th level, Very Rare, DC 17, Mod +9, 25,600 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/arcane-eye.html">arcane eye</a></em> (4th level, Rare, DC 15, Mod +7, 1,600 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/arcane-hand.html">arcane hand</a></em> (5th level, Rare, DC 15, Mod +7, 3,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/arcane-lock.html">arcane lock</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/arcane-sword.html">arcane sword</a></em> (7th level, Very Rare, DC 17, Mod +9, 12,800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/arcanists-magic-aura.html">arcanist's magic aura</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/astral-projection.html">astral projection</a></em> (9th level, Legendary, DC 19, Mod +11, 51,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/augury.html">augury</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/awaken.html">awaken</a></em> (5th level, Rare, DC 15, Mod +7, 3,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/bane.html">bane</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/banishment.html">banishment</a></em> (4th level, Rare, DC 15, Mod +7, 1,600 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/barkskin.html">barkskin</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/beacon-of-hope.html">beacon of hope</a></em> (3rd level, Uncommon, DC 13, Mod +5, 800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/bestow-curse.html">bestow curse</a></em> (3rd level, Uncommon, DC 13, Mod +5, 800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/black-tentacles.html">black tentacles</a></em> (4th level, Rare, DC 15, Mod +7, 1,600 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/blade-barrier.html">blade barrier</a></em> (6th level, Very Rare, DC 17, Mod +9, 6,400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/bless.html">bless</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/blight.html">blight</a></em> (4th level, Rare, DC 15, Mod +7, 1,600 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/blindnessdeafness.html">blindness/deafness</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/blink.html">blink</a></em> (3rd level, Uncommon, DC 13, Mod +5, 800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/blur.html">blur</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/branding-smite.html">branding smite</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/burning-hands.html">burning hands</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/call-lightning.html">call lightning</a></em> (3rd level, Uncommon, DC 13, Mod +5, 800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/calm-emotions.html">calm emotions</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/chain-lightning.html">chain lightning</a></em> (6th level, Very Rare, DC 17, Mod +9, 6,400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/charm-person.html">charm person</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/chill-touch.html">chill touch</a></em> (Cantrip, Common, DC 13, Mod +5, 100 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/circle-of-death.html">circle of death</a></em> (6th level, Very Rare, DC 17, Mod +9, 6,400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/clairvoyance.html">clairvoyance</a></em> (3rd level, Uncommon, DC 13, Mod +5, 800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/clone.html">clone</a></em> (8th level, Very Rare, DC 17, Mod +9, 25,600 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/cloudkill.html">cloudkill</a></em> (5th level, Rare, DC 15, Mod +7, 3,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/color-spray.html">color spray</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/command.html">command</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/commune.html">commune</a></em> (5th level, Rare, DC 15, Mod +7, 3,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/commune-with-nature.html">commune with nature</a></em> (5th level, Rare, DC 15, Mod +7, 3,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/comprehend-languages.html">comprehend languages</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/compulsion.html">compulsion</a></em> (4th level, Rare, DC 15, Mod +7, 1,600 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/cone-of-cold.html">cone of cold</a></em> (5th level, Rare, DC 15, Mod +7, 3,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/confusion.html">confusion</a></em> (4th level, Rare, DC 15, Mod +7, 1,600 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/conjure-animals.html">conjure animals</a></em> (3rd level, Uncommon, DC 13, Mod +5, 800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/conjure-celestial.html">conjure celestial</a></em> (7th level, Very Rare, DC 17, Mod +9, 12,800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/conjure-elemental.html">conjure elemental</a></em> (5th level, Rare, DC 15, Mod +7, 3,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/conjure-fey.html">conjure fey</a></em> (6th level, Very Rare, DC 17, Mod +9, 6,400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/conjure-minor-elementals.html">conjure minor elementals</a></em> (4th level, Rare, DC 15, Mod +7, 1,600 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/conjure-woodland-beings.html">conjure woodland beings</a></em> (4th level, Rare, DC 15, Mod +7, 1,600 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/contact-other-plane.html">contact other plane</a></em> (5th level, Rare, DC 15, Mod +7, 3,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/contagion.html">contagion</a></em> (5th level, Rare, DC 15, Mod +7, 3,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/contingency.html">contingency</a></em> (6th level, Very Rare, DC 17, Mod +9, 6,400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/continual-flame.html">continual flame</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/control-water.html">control water</a></em> (4th level, Rare, DC 15, Mod +7, 1,600 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/control-weather.html">control weather</a></em> (8th level, Very Rare, DC 17, Mod +9, 25,600 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/counterspell.html">counterspell</a></em> (3rd level, Uncommon, DC 13, Mod +5, 800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/create-food-and-water.html">create food and water</a></em> (3rd level, Uncommon, DC 13, Mod +5, 800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/create-undead.html">create undead</a></em> (6th level, Very Rare, DC 17, Mod +9, 6,400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/create-or-destroy-water.html">create or destroy water</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/creation.html">creation</a></em> (5th level, Rare, DC 15, Mod +7, 3,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/cure-wounds.html">cure wounds</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/dancing-lights.html">dancing lights</a></em> (Cantrip, Common, DC 13, Mod +5, 100 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/darkness.html">darkness</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/darkvision.html">darkvision</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/daylight.html">daylight</a></em> (3rd level, Uncommon, DC 13, Mod +5, 800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/death-ward.html">death ward</a></em> (4th level, Rare, DC 15, Mod +7, 1,600 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/delayed-blast-fireball.html">delayed blast fireball</a></em> (7th level, Very Rare, DC 17, Mod +9, 12,800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/demiplane.html">demiplane</a></em> (8th level, Very Rare, DC 17, Mod +9, 25,600 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/detect-evil-and-good.html">detect evil and good</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/detect-magic.html">detect magic</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/detect-poison-and-disease.html">detect poison and disease</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/detect-thoughts.html">detect thoughts</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/dimension-door.html">dimension door</a></em> (4th level, Rare, DC 15, Mod +7, 1,600 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/disguise-self.html">disguise self</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/disintegrate.html">disintegrate</a></em> (6th level, Very Rare, DC 17, Mod +9, 6,400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/dispel-evil-and-good.html">dispel evil and good</a></em> (5th level, Rare, DC 15, Mod +7, 3,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/dispel-magic.html">dispel magic</a></em> (3rd level, Uncommon, DC 13, Mod +5, 800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/divination.html">divination</a></em> (4th level, Rare, DC 15, Mod +7, 1,600 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/divine-favor.html">divine favor</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/divine-word.html">divine word</a></em> (7th level, Very Rare, DC 17, Mod +9, 12,800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/dominate-beast.html">dominate beast</a></em> (4th level, Rare, DC 15, Mod +7, 1,600 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/dominate-monster.html">dominate monster</a></em> (8th level, Very Rare, DC 17, Mod +9, 25,600 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/dominate-person.html">dominate person</a></em> (5th level, Rare, DC 15, Mod +7, 3,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/dream.html">dream</a></em> (5th level, Rare, DC 15, Mod +7, 3,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/druidcraft.html">druidcraft</a></em> (Cantrip, Common, DC 13, Mod +5, 100 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/earthquake.html">earthquake</a></em> (8th level, Very Rare, DC 17, Mod +9, 25,600 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/eldritch-blast.html">eldritch blast</a></em> (Cantrip, Common, DC 13, Mod +5, 100 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/enhance-ability.html">enhance ability</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/enlargereduce.html">enlarge/reduce</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/entangle.html">entangle</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/enthrall.html">enthrall</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/etherealness.html">etherealness</a></em> (7th level, Very Rare, DC 17, Mod +9, 12,800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/expeditious-retreat.html">expeditious retreat</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/eyebite.html">eyebite</a></em> (6th level, Very Rare, DC 17, Mod +9, 6,400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/fabricate.html">fabricate</a></em> (4th level, Rare, DC 15, Mod +7, 1,600 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/faerie-fire.html">faerie fire</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/faithful-hound.html">faithful hound</a></em> (4th level, Rare, DC 15, Mod +7, 1,600 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/false-life.html">false life</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/fear.html">fear</a></em> (3rd level, Uncommon, DC 13, Mod +5, 800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/feather-fall.html">feather fall</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/feeblemind.html">feeblemind</a></em> (8th level, Very Rare, DC 17, Mod +9, 25,600 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/find-familiar.html">find familiar</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/find-steed.html">find steed</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/find-traps.html">find traps</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/find-the-path.html">find the path</a></em> (6th level, Very Rare, DC 17, Mod +9, 6,400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/finger-of-death.html">finger of death</a></em> (7th level, Very Rare, DC 17, Mod +9, 12,800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/fire-bolt.html">fire bolt</a></em> (Cantrip, Common, DC 13, Mod +5, 100 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/fire-shield.html">fire shield</a></em> (4th level, Rare, DC 15, Mod +7, 1,600 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/fire-storm.html">fire storm</a></em> (7th level, Very Rare, DC 17, Mod +9, 12,800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/fireball.html">fireball</a></em> (3rd level, Uncommon, DC 13, Mod +5, 800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/flame-blade.html">flame blade</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/flame-strike.html">flame strike</a></em> (5th level, Rare, DC 15, Mod +7, 3,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/flaming-sphere.html">flaming sphere</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/flesh-to-stone.html">flesh to stone</a></em> (6th level, Very Rare, DC 17, Mod +9, 6,400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/floating-disk.html">floating disk</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/fly.html">fly</a></em> (3rd level, Uncommon, DC 13, Mod +5, 800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/fog-cloud.html">fog cloud</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/forbiddance.html">forbiddance</a></em> (6th level, Very Rare, DC 17, Mod +9, 6,400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/forcecage.html">forcecage</a></em> (7th level, Very Rare, DC 17, Mod +9, 12,800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/foresight.html">foresight</a></em> (9th level, Legendary, DC 19, Mod +11, 51,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/freedom-of-movement.html">freedom of movement</a></em> (4th level, Rare, DC 15, Mod +7, 1,600 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/freezing-sphere.html">freezing sphere</a></em> (6th level, Very Rare, DC 17, Mod +9, 6,400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/gaseous-form.html">gaseous form</a></em> (3rd level, Uncommon, DC 13, Mod +5, 800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/gate.html">gate</a></em> (9th level, Legendary, DC 19, Mod +11, 51,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/geas.html">geas</a></em> (5th level, Rare, DC 15, Mod +7, 3,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/gentle-repose.html">gentle repose</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/giant-insect.html">giant insect</a></em> (4th level, Rare, DC 15, Mod +7, 1,600 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/glibness.html">glibness</a></em> (8th level, Very Rare, DC 17, Mod +9, 25,600 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/globe-of-invulnerability.html">globe of invulnerability</a></em> (6th level, Very Rare, DC 17, Mod +9, 6,400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/glyph-of-warding.html">glyph of warding</a></em> (3rd level, Uncommon, DC 13, Mod +5, 800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/goodberry.html">goodberry</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/grease.html">grease</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/greater-invisibility.html">greater invisibility</a></em> (4th level, Rare, DC 15, Mod +7, 1,600 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/greater-restoration.html">greater restoration</a></em> (5th level, Rare, DC 15, Mod +7, 3,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/guardian-of-faith.html">guardian of faith</a></em> (4th level, Rare, DC 15, Mod +7, 1,600 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/guards-and-wards.html">guards and wards</a></em> (6th level, Very Rare, DC 17, Mod +9, 6,400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/guidance.html">guidance</a></em> (Cantrip, Common, DC 13, Mod +5, 100 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/guiding-bolt.html">guiding bolt</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/gust-of-wind.html">gust of wind</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/hallow.html">hallow</a></em> (5th level, Rare, DC 15, Mod +7, 3,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/hallucinatory-terrain.html">hallucinatory terrain</a></em> (4th level, Rare, DC 15, Mod +7, 1,600 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/harm.html">harm</a></em> (6th level, Very Rare, DC 17, Mod +9, 6,400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/haste.html">haste</a></em> (3rd level, Uncommon, DC 13, Mod +5, 800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/heal.html">heal</a></em> (6th level, Very Rare, DC 17, Mod +9, 6,400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/healing-word.html">healing word</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/heat-metal.html">heat metal</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/hellish-rebuke.html">hellish rebuke</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/heroes-feast.html">heroes' feast</a></em> (6th level, Very Rare, DC 17, Mod +9, 6,400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/heroism.html">heroism</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/hideous-laughter.html">hideous laughter</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/hold-monster.html">hold monster</a></em> (5th level, Rare, DC 15, Mod +7, 3,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/hold-person.html">hold person</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/holy-aura.html">holy aura</a></em> (8th level, Very Rare, DC 17, Mod +9, 25,600 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/hunters-mark.html">hunter's mark</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/hypnotic-pattern.html">hypnotic pattern</a></em> (3rd level, Uncommon, DC 13, Mod +5, 800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/ice-storm.html">ice storm</a></em> (4th level, Rare, DC 15, Mod +7, 1,600 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/identify.html">identify</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/illusory-script.html">illusory script</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/imprisonment.html">imprisonment</a></em> (9th level, Legendary, DC 19, Mod +11, 51,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/incendiary-cloud.html">incendiary cloud</a></em> (8th level, Very Rare, DC 17, Mod +9, 25,600 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/inflict-wounds.html">inflict wounds</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/insect-plague.html">insect plague</a></em> (5th level, Rare, DC 15, Mod +7, 3,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/instant-summons.html">instant summons</a></em> (6th level, Very Rare, DC 17, Mod +9, 6,400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/invisibility.html">invisibility</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/irresistible-dance.html">irresistible dance</a></em> (6th level, Very Rare, DC 17, Mod +9, 6,400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/jump.html">jump</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/knock.html">knock</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/legend-lore.html">legend lore</a></em> (5th level, Rare, DC 15, Mod +7, 3,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/lesser-restoration.html">lesser restoration</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/levitate.html">levitate</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/light.html">light</a></em> (Cantrip, Common, DC 13, Mod +5, 100 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/lightning-bolt.html">lightning bolt</a></em> (3rd level, Uncommon, DC 13, Mod +5, 800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/locate-animals-or-plants.html">locate animals or plants</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/locate-creature.html">locate creature</a></em> (4th level, Rare, DC 15, Mod +7, 1,600 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/locate-object.html">locate object</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/longstrider.html">longstrider</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/mage-armor.html">mage armor</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/mage-hand.html">mage hand</a></em> (Cantrip, Common, DC 13, Mod +5, 100 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/magic-circle.html">magic circle</a></em> (3rd level, Uncommon, DC 13, Mod +5, 800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/magic-jar.html">magic jar</a></em> (6th level, Very Rare, DC 17, Mod +9, 6,400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/magic-missile.html">magic missile</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/magic-mouth.html">magic mouth</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/magic-weapon.html">magic weapon</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/magnificent-mansion.html">magnificent mansion</a></em> (7th level, Very Rare, DC 17, Mod +9, 12,800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/major-image.html">major image</a></em> (3rd level, Uncommon, DC 13, Mod +5, 800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/mass-cure-wounds.html">mass cure wounds</a></em> (5th level, Rare, DC 15, Mod +7, 3,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/mass-heal.html">mass heal</a></em> (9th level, Legendary, DC 19, Mod +11, 51,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/mass-healing-word.html">mass healing word</a></em> (3rd level, Uncommon, DC 13, Mod +5, 800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/mass-suggestion.html">mass suggestion</a></em> (6th level, Very Rare, DC 17, Mod +9, 6,400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/maze.html">maze</a></em> (8th level, Very Rare, DC 17, Mod +9, 25,600 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/meld-into-stone.html">meld into stone</a></em> (3rd level, Uncommon, DC 13, Mod +5, 800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/mending.html">mending</a></em> (Cantrip, Common, DC 13, Mod +5, 100 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/message.html">message</a></em> (Cantrip, Common, DC 13, Mod +5, 100 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/meteor-swarm.html">meteor swarm</a></em> (9th level, Legendary, DC 19, Mod +11, 51,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/mind-blank.html">mind blank</a></em> (8th level, Very Rare, DC 17, Mod +9, 25,600 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/minor-illusion.html">minor illusion</a></em> (Cantrip, Common, DC 13, Mod +5, 100 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/mirage-arcane.html">mirage arcane</a></em> (7th level, Very Rare, DC 17, Mod +9, 12,800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/mirror-image.html">mirror image</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/mislead.html">mislead</a></em> (5th level, Rare, DC 15, Mod +7, 3,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/misty-step.html">misty step</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/modify-memory.html">modify memory</a></em> (5th level, Rare, DC 15, Mod +7, 3,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/moonbeam.html">moonbeam</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/move-earth.html">move earth</a></em> (6th level, Very Rare, DC 17, Mod +9, 6,400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/nondetection.html">nondetection</a></em> (3rd level, Uncommon, DC 13, Mod +5, 800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/pass-without-trace.html">pass without trace</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/passwall.html">passwall</a></em> (5th level, Rare, DC 15, Mod +7, 3,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/phantasmal-killer.html">phantasmal killer</a></em> (4th level, Rare, DC 15, Mod +7, 1,600 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/phantom-steed.html">phantom steed</a></em> (3rd level, Uncommon, DC 13, Mod +5, 800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/planar-ally.html">planar ally</a></em> (6th level, Very Rare, DC 17, Mod +9, 6,400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/planar-binding.html">planar binding</a></em> (5th level, Rare, DC 15, Mod +7, 3,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/plane-shift.html">plane shift</a></em> (7th level, Very Rare, DC 17, Mod +9, 12,800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/plant-growth.html">plant growth</a></em> (3rd level, Uncommon, DC 13, Mod +5, 800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/poison-spray.html">poison spray</a></em> (Cantrip, Common, DC 13, Mod +5, 100 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/polymorph.html">polymorph</a></em> (4th level, Rare, DC 15, Mod +7, 1,600 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/power-word-kill.html">power word kill</a></em> (9th level, Legendary, DC 19, Mod +11, 51,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/power-word-stun.html">power word stun</a></em> (8th level, Very Rare, DC 17, Mod +9, 25,600 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/prayer-of-healing.html">prayer of healing</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/prestidigitation.html">prestidigitation</a></em> (Cantrip, Common, DC 13, Mod +5, 100 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/prismatic-spray.html">prismatic spray</a></em> (7th level, Very Rare, DC 17, Mod +9, 12,800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/prismatic-wall.html">prismatic wall</a></em> (9th level, Legendary, DC 19, Mod +11, 51,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/private-sanctum.html">private sanctum</a></em> (4th level, Rare, DC 15, Mod +7, 1,600 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/produce-flame.html">produce flame</a></em> (Cantrip, Common, DC 13, Mod +5, 100 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/programmed-illusion.html">programmed illusion</a></em> (6th level, Very Rare, DC 17, Mod +9, 6,400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/project-image.html">project image</a></em> (7th level, Very Rare, DC 17, Mod +9, 12,800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/protection-from-energy.html">protection from energy</a></em> (3rd level, Uncommon, DC 13, Mod +5, 800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/protection-from-evil-and-good.html">protection from evil and good</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/protection-from-poison.html">protection from poison</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/purify-food-and-drink.html">purify food and drink</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/raise-dead.html">raise dead</a></em> (5th level, Rare, DC 15, Mod +7, 3,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/ray-of-enfeeblement.html">ray of enfeeblement</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/ray-of-frost.html">ray of frost</a></em> (Cantrip, Common, DC 13, Mod +5, 100 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/regenerate.html">regenerate</a></em> (7th level, Very Rare, DC 17, Mod +9, 12,800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/reincarnate.html">reincarnate</a></em> (5th level, Rare, DC 15, Mod +7, 3,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/remove-curse.html">remove curse</a></em> (3rd level, Uncommon, DC 13, Mod +5, 800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/resilient-sphere.html">resilient sphere</a></em> (4th level, Rare, DC 15, Mod +7, 1,600 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/resistance.html">resistance</a></em> (Cantrip, Common, DC 13, Mod +5, 100 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/resurrection.html">resurrection</a></em> (7th level, Very Rare, DC 17, Mod +9, 12,800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/reverse-gravity.html">reverse gravity</a></em> (7th level, Very Rare, DC 17, Mod +9, 12,800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/revivify.html">revivify</a></em> (3rd level, Uncommon, DC 13, Mod +5, 800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/rope-trick.html">rope trick</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/sacred-flame.html">sacred flame</a></em> (Cantrip, Common, DC 13, Mod +5, 100 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/sanctuary.html">sanctuary</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/scorching-ray.html">scorching ray</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/scrying.html">scrying</a></em> (5th level, Rare, DC 15, Mod +7, 3,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/secret-chest.html">secret chest</a></em> (4th level, Rare, DC 15, Mod +7, 1,600 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/see-invisibility.html">see invisibility</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/seeming.html">seeming</a></em> (5th level, Rare, DC 15, Mod +7, 3,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/sending.html">sending</a></em> (3rd level, Uncommon, DC 13, Mod +5, 800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/sequester.html">sequester</a></em> (7th level, Very Rare, DC 17, Mod +9, 12,800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/shapechange.html">shapechange</a></em> (9th level, Legendary, DC 19, Mod +11, 51,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/shatter.html">shatter</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/shield.html">shield</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/shield-of-faith.html">shield of faith</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/shillelagh.html">shillelagh</a></em> (Cantrip, Common, DC 13, Mod +5, 100 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/shocking-grasp.html">shocking grasp</a></em> (Cantrip, Common, DC 13, Mod +5, 100 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/silence.html">silence</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/silent-image.html">silent image</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/simulacrum.html">simulacrum</a></em> (7th level, Very Rare, DC 17, Mod +9, 12,800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/sleep.html">sleep</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/sleet-storm.html">sleet storm</a></em> (3rd level, Uncommon, DC 13, Mod +5, 800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/slow.html">slow</a></em> (3rd level, Uncommon, DC 13, Mod +5, 800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/spare-the-dying.html">spare the dying</a></em> (Cantrip, Common, DC 13, Mod +5, 100 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/speak-with-animals.html">speak with animals</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/speak-with-dead.html">speak with dead</a></em> (3rd level, Uncommon, DC 13, Mod +5, 800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/speak-with-plants.html">speak with plants</a></em> (3rd level, Uncommon, DC 13, Mod +5, 800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/spider-climb.html">spider climb</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/spike-growth.html">spike growth</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/spirit-guardians.html">spirit guardians</a></em> (3rd level, Uncommon, DC 13, Mod +5, 800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/spiritual-weapon.html">spiritual weapon</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/stinking-cloud.html">stinking cloud</a></em> (3rd level, Uncommon, DC 13, Mod +5, 800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/stone-shape.html">stone shape</a></em> (4th level, Rare, DC 15, Mod +7, 1,600 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/stoneskin.html">stoneskin</a></em> (4th level, Rare, DC 15, Mod +7, 1,600 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/storm-of-vengeance.html">storm of vengeance</a></em> (9th level, Legendary, DC 19, Mod +11, 51,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/suggestion.html">suggestion</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/sunbeam.html">sunbeam</a></em> (6th level, Very Rare, DC 17, Mod +9, 6,400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/sunburst.html">sunburst</a></em> (8th level, Very Rare, DC 17, Mod +9, 25,600 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/symbol.html">symbol</a></em> (7th level, Very Rare, DC 17, Mod +9, 12,800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/telekinesis.html">telekinesis</a></em> (5th level, Rare, DC 15, Mod +7, 3,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/telepathic-bond.html">telepathic bond</a></em> (5th level, Rare, DC 15, Mod +7, 3,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/teleport.html">teleport</a></em> (7th level, Very Rare, DC 17, Mod +9, 12,800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/teleportation-circle.html">teleportation circle</a></em> (5th level, Rare, DC 15, Mod +7, 3,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/thaumaturgy.html">thaumaturgy</a></em> (Cantrip, Common, DC 13, Mod +5, 100 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/thunderwave.html">thunderwave</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/time-stop.html">time stop</a></em> (9th level, Legendary, DC 19, Mod +11, 51,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/tiny-hut.html">tiny hut</a></em> (3rd level, Uncommon, DC 13, Mod +5, 800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/tongues.html">tongues</a></em> (3rd level, Uncommon, DC 13, Mod +5, 800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/transport-via-plants.html">transport via plants</a></em> (6th level, Very Rare, DC 17, Mod +9, 6,400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/tree-stride.html">tree stride</a></em> (5th level, Rare, DC 15, Mod +7, 3,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/true-polymorph.html">true polymorph</a></em> (9th level, Legendary, DC 19, Mod +11, 51,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/true-resurrection.html">true resurrection</a></em> (9th level, Legendary, DC 19, Mod +11, 51,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/true-seeing.html">true seeing</a></em> (6th level, Very Rare, DC 17, Mod +9, 6,400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/true-strike.html">true strike</a></em> (Cantrip, Common, DC 13, Mod +5, 100 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/unseen-servant.html">unseen servant</a></em> (1st level, Common, DC 13, Mod +5, 200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/vampiric-touch.html">vampiric touch</a></em> (3rd level, Uncommon, DC 13, Mod +5, 800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/vicious-mockery.html">vicious mockery</a></em> (Cantrip, Common, DC 13, Mod +5, 100 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/wall-of-fire.html">wall of fire</a></em> (4th level, Rare, DC 15, Mod +7, 1,600 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/wall-of-force.html">wall of force</a></em> (5th level, Rare, DC 15, Mod +7, 3,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/wall-of-ice.html">wall of ice</a></em> (6th level, Very Rare, DC 17, Mod +9, 6,400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/wall-of-stone.html">wall of stone</a></em> (5th level, Rare, DC 15, Mod +7, 3,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/wall-of-thorns.html">wall of thorns</a></em> (6th level, Very Rare, DC 17, Mod +9, 6,400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/warding-bond.html">warding bond</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/water-breathing.html">water breathing</a></em> (3rd level, Uncommon, DC 13, Mod +5, 800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/water-walk.html">water walk</a></em> (3rd level, Uncommon, DC 13, Mod +5, 800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/web.html">web</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/weird.html">weird</a></em> (9th level, Legendary, DC 19, Mod +11, 51,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/wind-walk.html">wind walk</a></em> (6th level, Very Rare, DC 17, Mod +9, 6,400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/wind-wall.html">wind wall</a></em> (3rd level, Uncommon, DC 13, Mod +5, 800 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/wish.html">wish</a></em> (9th level, Legendary, DC 19, Mod +11, 51,200 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/word-of-recall.html">word of recall</a></em> (6th level, Very Rare, DC 17, Mod +9, 6,400 GP)
<em><a href="../../spells/html/5.1_srd_(d&d_2014)/zone-of-truth.html">zone of truth</a></em> (2nd level, Uncommon, DC 13, Mod +5, 400 GP)
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