# Chill Touch - **Level**: Cantrip Necromancy - **Classes**: Sorcerer, Warlock, Wizard - **Casting Time**: 1 action - **Range**: Touch - **Components**: V, S - **Duration**: instantaneous - **Source**: [SRD 2024](../../../srds/SRD_2024.pdf) Channeling the chill of the grave, make a melee spell attack against a target within reach. On a hit, the target takes 1d10 Necrotic damage, and it can't regain Hit Points until the end of your next turn. **Cantrip Upgrade.** The damage increases by 1d10 when you reach levels 5 (2d10), 11 (3d10), and 17 (4d10).