# Protection from Energy - **Level**: 2 Abjuration - **Classes**: Artificer, Cleric, Druid, Sorcerer, Wizard - **Casting Time**: 1 action - **Range**: touch - **Components**: V, S - **Duration**: Concentration, up to 1 minute - **Source**: Level Up Advanced 5e Until the spell ends, the target has resistance to one of the following damage types: acid, cold, fire, lightning, thunder. **Using a Higher-Level Spell Slot.** For each slot level above 2nd, the target gains resistance to one additional type of damage listed above, with a maximum number equal to your spellcasting ability modifier.