# Mage Armor - **Level**: 1 Abjuration - **Classes**: Sorcerer, Wizard - **Casting Time**: 1 action - **Range**: touch - **Components**: V, S, M - **Duration**: 8 hours - **Source**: Level Up Advanced 5e Until the spell ends, the target is protected by a shimmering magical force. Its AC becomes 13 + its Dexterity modifier. The spell ends if the target dons armor, or if you use an action to dismiss it. **Using a Higher-Level Spell Slot.** The target gains 5 temporary hit points for each slot level above 1st. The temporary hit points last for the spell's duration.