# Gust of Wind - **Level**: 2 Evocation - **Classes**: Artificer, Druid, Sorcerer, Wizard - **Casting Time**: 1 action - **Range**: self - **Components**: V, S, M - **Duration**: Concentration, up to 1 minute - **Source**: Level Up Advanced 5e A torrent of wind erupts from your hand in a direction you choose. Each creature that starts its turn in the area or moves into the area must succeed on a Strength saving throw or be pushed 15 feet from you in the direction of the line. Any creature in the area must spend 2 feet of movement for every foot moved when trying to approach you. The blast of wind extinguishes small fires and disperses gas or vapor. You can use a bonus action to change the direction of the gust.