# Commune with Nature - **Level**: 5 Divination - **Classes**: Druid, Warlock - **Casting Time**: 1 minute - **Range**: self - **Components**: V, S - **Duration**: Instantaneous - **Source**: Level Up Advanced 5e Until the spell ends, your spirit bonds with that of nature and you learn about the surrounding land. When cast outdoors the spell reaches 3 miles around you, and in natural underground settings it reaches only 300 feet. The spell fails if you are in a heavily constructed area, such as a dungeon or town. You learn up to 3 facts of your choice about the surrounding area: * Terrain and bodies of water * Common flora, fauna, minerals, and peoples * Any unnatural creatures in the area * Weaknesses in planar boundaries * Built structures