# Puff of Smoke - **Level**: Cantrip Evocation - **Classes**: - **Casting Time**: 1 bonus action - **Range**: 30 feet - **Components**: V, S - **Duration**: Instantaneous - **Source**: Deep Magic 5e By harnessing the elemental power of fire, you warp nearby air into obscuring smoke. One creature you can see within range must make a Dexterity saving throw. If it fails, the creature is blinded until the start of your next turn. **Puff of smoke** has no effect on creatures that have tremorsense or blindsight.