# Phantasmal Killer - **Level**: 4 - **Classes**: Wizard - **Casting Time**: 1 action - **Range**: 120 feet - **Components**: V, S - **Duration**: Up to 1 minute - **Source**: [5e Core Rules](http://dnd.wizards.com/articles/features/systems-reference-document-srd) You tap into the nightmares of a creature you can see within range and create an illusory manifestation of its deepest fears, visible only to that creature. The target must make a wisdom saving throw. On a failed save, the target becomes frightened for the duration. At the start of each of the target's turns before the spell ends, the target must succeed on a wisdom saving throw or take 4d10 psychic damage. On a successful save, the spell ends. **Using a Higher-Level Spell Slot.** When you cast this spell using a spell slot of 5th level or higher, the damage increases by 1d10 for each slot level above 4th.