# Cone of Cold - **Level**: 5 - **Classes**: Druid, Sorcerer, Wizard - **Casting Time**: 1 action - **Range**: Self - **Components**: V, S, M (A small crystal or glass cone.) - **Duration**: Instantaneous - **Source**: [5e Core Rules](http://dnd.wizards.com/articles/features/systems-reference-document-srd) A blast of cold air erupts from your hands. Each creature in a 60-foot cone must make a constitution saving throw. A creature takes 8d8 cold damage on a failed save, or half as much damage on a successful one. A creature killed by this spell becomes a frozen statue until it thaws. **Using a Higher-Level Spell Slot.** When you cast this spell using a spell slot of 6th level or higher, the damage increases by 1d8 for each slot level above 5th.