# Burning Hands - **Level**: 1 - **Classes**: Cleric, Sorcerer, Warlock, Wizard - **Casting Time**: 1 action - **Range**: Self - **Components**: V, S - **Duration**: Instantaneous - **Source**: [5e Core Rules](http://dnd.wizards.com/articles/features/systems-reference-document-srd) As you hold your hands with thumbs touching and fingers spread, a thin sheet of flames shoots forth from your outstretched fingertips. Each creature in a 15-foot cone must make a dexterity saving throw. A creature takes 3d6 fire damage on a failed save, or half as much damage on a successful one. The fire ignites any flammable objects in the area that aren't being worn or carried. **Using a Higher-Level Spell Slot.** When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d6 for each slot level above 1st.