# Continual Flame - **Level**: 2 Evocation - **Classes**: Cleric, Druid, Wizard - **Casting Time**: 1 action - **Range**: Touch - **Components**: V, S, M (ruby dust worth 50+ GP, which the spell consumes) - **Duration**: until dispelled - **Source**: 5.2 SRD (D&D 2024) A flame springs from an object that you touch. The effect casts Bright Light in a 20-foot radius and Dim Light for an additional 20 feet. It looks like a regular flame, but it creates no heat and consumes no fuel. The flame can be covered or hidden but not smothered or quenched.