# Fireball - **Level**: 3 Evocation - **Classes**: Sorcerer, Wizard - **Casting Time**: 1 action - **Range**: 150 feet - **Components**: V, S, M (A tiny ball of bat guano and sulfur.) - **Duration**: Instantaneous - **Source**: 5.1 SRD (D&D 2014) A bright streak flashes from your pointing finger to a point you choose within range and then blossoms with a low roar into an explosion of flame. Each creature in a 20-foot-radius sphere centered on that point must make a dexterity saving throw. A target takes 8d6 fire damage on a failed save, or half as much damage on a successful one. The fire spreads around corners. It ignites flammable objects in the area that aren't being worn or carried. **Using a Higher-Level Spell Slot.** When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for each slot level above 3rd.