# Harm - **Level**: 6 Necromancy - **Classes**: Cleric - **Casting Time**: 1 action - **Range**: 60 feet - **Components**: V, S - **Duration**: Instantaneous - **Source**: 5.1 SRD (D&D 2014) You unleash a virulent disease on a creature that you can see within range. The target must make a constitution saving throw. On a failed save, it takes 14d6 necrotic damage, or half as much damage on a successful save. The damage can't reduce the target's hit points below 1. If the target fails the saving throw, its hit point maximum is reduced for 1 hour by an amount equal to the necrotic damage it took. Any effect that removes a disease allows a creature's hit point maximum to return to normal before that time passes.