# Npc: First Servant *Medium* *Humanoid* *any alignment* - **Armor Class:** 17 (Armor of Foresight) - **Hit Points:** 162 (25d8+50) - **Speed:** walk 30 ft. - **Challenge Rating:** 12 (8,400 XP) - **Source:** Tome of Beasts 3, page 407 | STR | DEX | CON | INT | WIS | CHA | | --- | --- | --- | --- | --- | --- | | 12 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 20 (+5) | 18 (+4) | - **Saving Throws**: Con +6, Wis +9, Cha +8 - **Skills:** perception +5 - **Senses:** passive Perception 19 - **Languages:** any three languages ### Special Abilities - **Armor of Foresight:** While it is wearing no armor and wielding no shield its AC includes its Dex and Wis modifiers (included above). - **Divine Weapons:** Its weapon attacks are magical. When it hits with any weapon deals extra 3d8 necrotic or radiant (included below) servant's choice. ### Actions - **Multiattack:** Uses its Awe-Inspiring Presence. Then 3 Divine Bursts or 1 Blinding Rod and 2 Divine Bursts. It can replace one attack with Spellcasting. - **Blinding Rod:** Melee Weapon Attack: +5 to hit, 5 ft., one target, 8 (2d6+1) bludgeoning damage + 13 (3d8) necrotic or radiant (the first servant's choice) and target must make DC 17 Con save or be blinded and deafened until end of its next turn. - **Divine Burst:** Melee or Ranged Spell Attack: +9 to hit 5 ft. or range 120' one target 23 (4d8+5) necrotic or radiant (the first servant's choice). - **Awe-Inspiring Presence:** Each creature of servant's choice within 30' of it and aware of it: DC 17 Wis save or unable to use bonus actions or reactions until start of servant's next turn. - **Spellcasting:** Wis (DC 17): At will: bane protection from evil and good spare the dying thaumaturgy3/day ea: cure wounds (level 5) dispel evil and good divination speak with dead1/day ea: commune (as an action) holy aura resurrection ### Bonus Actions - **Healing Hands (Recharge 5-6):** Touches a creature within 5 ft. of it: creature regains 14 (4d6) hp.