# Mortifera *Large* *Aberration* *chaotic neutral* - **Armor Class:** 16 (natural armor) - **Hit Points:** 135 (18d10+36) - **Speed:** walk 30 ft. swim 30 ft. - **Challenge Rating:** 6 (2,300 XP) - **Source:** Tome of Beasts 3, page 278 | STR | DEX | CON | INT | WIS | CHA | | --- | --- | --- | --- | --- | --- | | 18 (+4) | 16 (+3) | 15 (+2) | 8 (-1) | 10 (+0) | 5 (-3) | - **Skills:** perception +0 - **Condition Immunities:** blinded, deafened, exhaustion, poisoned - **Senses:** blindsight 60' (blind beyond), passive Perception 13 - **Languages:** — ### Special Abilities - **Amphibious:** Can breathe air and water. - **False Appearance:** While motionless indistinguishable from bed of lotus flowers. - **Magic Resistance:** Advantage: spell/magic effect saves. - **Poisonous Tendrils:** A creature that starts its turn grappled by the mortifera must make DC 15 Con save or be poisoned for 1 min. A poisoned creature can re-save at end of each of its turns success ends effect on itself. ### Actions - **Multiattack:** One Fanged Tentacles and two Slams or it makes three Slams. It can replace two Slams with Chomp. - **Fanged Tentacles:** Melee Weapon Attack: +7 to hit, 10 ft., one target, 9 (2d4+4) piercing damage + 9 (2d8) poison and target is grappled (escape DC 15). Until the grapple ends the target is restrained and mortifera can't use its Fanged Tentacles on another. - **Slam:** Melee Weapon Attack: +7 to hit, 5 ft., one target, 10 (1d12+4) bludgeoning damage. - **Chomp:** One creature grappled by mortifera is pulled up to 5 ft. to mortifera's central maw which chomps on creature. Target: 10 (3d6) piercing damage and 13 (3d8) poison (DC 15 Str half). - **Poison Spray (Recharge 5-6):** Sprays poison from its central maw in a 30' cone. Each creature in that area: 27 (6d8) poison (DC 15 Dex half).