# Lakescourge Lotus *Medium* *Undead* *chaotic evil* - **Armor Class:** 15 (natural armor) - **Hit Points:** 90 (12d8+36) - **Speed:** walk 30 ft. swim 30 ft. - **Challenge Rating:** 5 (1,800 XP) - **Source:** Tome of Beasts 3, page 258 | STR | DEX | CON | INT | WIS | CHA | | --- | --- | --- | --- | --- | --- | | 16 (+3) | 17 (+3) | 16 (+3) | 10 (+0) | 14 (+2) | 3 (-4) | - **Saving Throws**: Dex +6, Wis +5 - **Skills:** perception +2 - **Damage Immunities:** cold, poison - **Damage Resistances:** necrotic - **Condition Immunities:** charmed, exhaustion, poisoned - **Senses:** darkvision 60', passive Perception 15 - **Languages:** — ### Special Abilities - **Toxic Ichor:** While submerged in water it's ichor taints water within 10 ft. of it. When a creature enters area for the 1st time on a turn or starts its turn there that creature must make DC 15 Con save or be poisoned while it remains in area and for 1 min after it leaves. A poisoned creature that is no longer in the water can re-save at end of each of its turns ending effect on itself on a success. If purify food and drink spell is cast on a space within 5 ft. of lotus or on space it occupies trait ceases to function for 1 min. - **Undead Nature:** Doesn't require air food drink or sleep. - **Waterwalker:** Can walk across surface of water as if it were solid ground. Otherwise works like water walk but isn't itself magical. ### Actions - **Multiattack:** Two Tainted Claw or Poisonous Water Jet attacks. - **Tainted Claw:** Melee Weapon Attack: +6 to hit, 5 ft., one target, 6 (1d6+3) slashing damage + 9 (2d8) poison and target poisoned 1 min (DC 15 Con negates poison). A poisoned creature can re-save at end of each of its turns success ends effect on itself. - **Poisonous Water Jet:** Ranged Spell Attack: +5 to hit, 60 ft., one target, 15 (3d8+2) poison. - **Enter Reflection:** Touches a body of water large enough to hold it and becomes a reflection on water's surface. While in this form has immunity to B/P/S damage from nonmagical attacks and resistance to B/P/S from magical attacks. While a reflection speed is 5 ft. can't use Tainted Claw and can revert to its true form as a bonus action. If it takes damage that isn't bludgeoning piercing or slashing while a reflection forced back into its true form.