# Elemental, Permafrost *Large* *Elemental* *neutral* - **Armor Class:** 16 (natural armor) - **Hit Points:** 133 (14d10+56) - **Speed:** walk 20 ft. burrow 30 ft. - **Challenge Rating:** 6 (2,300 XP) - **Source:** Tome of Beasts 3, page 167 | STR | DEX | CON | INT | WIS | CHA | | --- | --- | --- | --- | --- | --- | | 19 (+4) | 8 (-1) | 18 (+4) | 5 (-3) | 15 (+2) | 5 (-3) | - **Skills:** perception +2 - **Damage Vulnerabilities:** fire - **Damage Resistances:** nonmagic B/P/S attacks - **Condition Immunities:** exhaustion, paralyzed, petrified, poisoned, unconscious - **Senses:** darkvision 60', tremorsense 60', passive Perception 12 - **Languages:** Terran ### Special Abilities - **Earth Glide:** Can burrow through nonmagical unworked earth/stone with o disturbing material it moves through. - **Elemental Nature:** Doesn't require air food drink or sleep. - **Frigid Footprints:** The ground within 10 ft. of the permafrost elemental freezes over and is difficult terrain. - **Plague Bearer:** If it takes 15+ fire on single turn each creature within 10 ft. of it: infected with primordial plague disease (DC 14 Con negates). Alternatively creature becomes infected with sewer plague or cackle fever (elemental's choice) instead. Primordial plague takes 1 min to manifest in infected creature. After 1 min creature poisoned until disease cured. Every 24 hrs that elapse creature must re-save reducing its hp max by 5 (1d10) on failure. Disease is cured on success. Reduction lasts until disease is cured. Creature dies if disease reduces its hp max to 0. ### Actions - **Multiattack:** Two Slam attacks. - **Slam:** Melee Weapon Attack: +7 to hit, 10 ft., one target, 13 (2d8+4) bludgeoning damage + 7 (2d6) cold. - **Plague-Ridden Pound (Recharge 5-6):** Brings both of its fists down striking ground and sending ice shards from its body flying at nearby creatures. Each creature on the ground within 20' of it: 10 (3d6) bludgeoning damage and 10 (3d6) cold knocked prone and becomes infected with primordial plague (see Plague Bearer; DC 14 Dex half damage and not prone or infected).