# Dwarf, Pike Guard Captain *Medium* *Humanoid* *lawful neutral* - **Armor Class:** 18 (plate) - **Hit Points:** 93 (11d8+44) - **Speed:** walk 25 ft. - **Challenge Rating:** 5 (1,800 XP) - **Source:** Tome of Beasts 3, page 166 | STR | DEX | CON | INT | WIS | CHA | | --- | --- | --- | --- | --- | --- | | 16 (+3) | 9 (-1) | 19 (+4) | 10 (+0) | 13 (+1) | 12 (+1) | - **Saving Throws**: Int +3, Wis +4 - **Skills:** perception +1 - **Damage Resistances:** poison - **Senses:** darkvision 60', passive Perception 14 - **Languages:** Common, Dwarvish ### Special Abilities - **Forest of Pikes:** If within 5 ft. of at least one pike guard or pike guard captain it has half cover vs. ranged attacks. - **Pike Mastery:** As the pike guard. ### Actions - **Multiattack:** Not One Step Back if it can; then two Pikes. - **Pike:** Melee Weapon Attack: +6 to hit, 10 ft., one target, 14 (2d10+3) piercing damage. - **Not One Step Back! (Recharge 5-6):** Bellows an order inspiring its subordinates to glory. Each creature of captain's choice within 10 ft. of it becomes immune to charmed and frightened conditions for 1 min. In addition grants one such creature the Bring It Down reaction for 1 min allowing target to make opportunity attack if a pike guard or captain deals damage to a creature in target's reach. Captain can share Bring It Down with only one creature at a time. If captain shares Bring It Down with another effect on previous target ends. These effects end early if the captain is incapacitated. ### Reactions - **Brace Pike:** When a creature enters the captain's reach the captain can brace its pike. If it does so it has advantage on its next attack roll vs. that creature. - **Bring It Down:** When a creature within captain's reach takes damage from a pike guard or pike guard captain captain can make one opportunity attack vs. that creature.