# Dragon, Sand Wyrmling *Medium* *Dragon* *neutral evil* - **Armor Class:** 18 (natural armor) - **Hit Points:** 52 (7d8+21) - **Speed:** walk 30 ft. burrow 20 ft. fly 60 ft. - **Challenge Rating:** 3 (700 XP) - **Source:** Tome of Beasts 3, page 144 | STR | DEX | CON | INT | WIS | CHA | | --- | --- | --- | --- | --- | --- | | 17 (+3) | 12 (+1) | 17 (+3) | 11 (+0) | 14 (+2) | 12 (+1) | - **Saving Throws**: Dex +3, Con +5, Wis +4, Cha +3 - **Skills:** perception +2 - **Damage Immunities:** fire - **Damage Resistances:** piercing - **Condition Immunities:** blinded - **Senses:** blindsight 10', darkvision 60', passive Perception 16 - **Languages:** Draconic ### Special Abilities - **Sand Camouflage:** The sand dragon has advantage on Dex (Stealth) checks made to hide in sandy terrain. - **Sandy Nature:** Is infused with elemental power and it requires only half the air food and drink that a typical dragon if its size needs. - **Stinging Sand:** The first time it hits a target with melee weapon attack target: DC 13 Con save or have disadvantage on attack rolls and ability checks until end of its next turn. ### Actions - **Bite:** Melee Weapon Attack: +5 to hit, 5 ft., one target, 8 (1d10+3) piercing damage. - **Breath Weapon (Recharge 5-6):** Uses one of the following:Sand Blast. Exhales superheated sand in a 15 ft. cone. Each creature in area: 11 (2d10) piercing damage and 11 (2d10) fire (DC 13 Dex half). Blinding Sand. Breathes fine sand in a 15 ft. cone. Each creature in area: blinded for 1 min (DC 13 Con negates). Blinded creature can take an action to clear its eyes of sand ending effect for it.